Re: Handling Floating Point Exception in VC++ 6.0

From:
Norbert Unterberg <nunterberg@newsgroups.nospam>
Newsgroups:
microsoft.public.vc.language
Date:
Thu, 04 Dec 2008 13:05:40 +0100
Message-ID:
<OkReZigVJHA.1188@TK2MSFTNGP05.phx.gbl>
You are missing some important parts of your code:
What is FloatException derived from?

You should select one of the exception models and stick to that:

The MFC model derives all exceptions (directly or indirectly) from
CException, throws "new" exception (throw new CxxxException()), and
catches by CException pointers (catch CException* e) . The exception
handler is responsible for calling e->Delete().

The C++ exception model is to derive from std::exception and throw by
value. The exceptions are caught by std::exception or std::exception&.
The exception handler does not need to do any exception clean-up.

What is the model you chose? Did you derive from CException or
std::exception, or is FloatException a class on its own?

More below.

SONET schrieb:

I've been trying to handle floating point exceptions but I am having some
problems.

Basically I am able to catch the exception with the catch(...), I wrote a
class that should be thrown but it is not working.

I basically coded the following class

FloatException::FloatException( int nSubCode )
{
    subCode = nSubCode;
    _fpreset();
}

void FloatException::FloatExceptionHandler( int sig, int nSubCode )
{
    throw( new FloatException( nSubCode ) );
}

*********
You throw the exception by pointer: new FloatException(nSubCode). This
is the MFC model.
*********

void FloatException::SetFloatExceptionHandler()
{
    // Get the current floating point control word.
    //unsigned int uWord = _controlfp( 0, 0 );

    unsigned int uWord = 0;

    // Set the exceptions we want
    uWord |= _EM_UNDERFLOW;
    uWord |= _EM_OVERFLOW;
    uWord |= _EM_ZERODIVIDE;
    uWord |= _EM_INVALID;

    _controlfp(uWord, _MCW_EM);

    uWord = _controlfp( 0, 0 );

    // Set the exception handler.
    signal( SIGFPE, (void (__cdecl*)(int))FloatExceptionHandler );
}

in the main code I do this

 FloatException::SetFloatExceptionHandler();
try
{
 double temp = exp(99999999);
}
catch(FloatException& e)

********
but try to catch by reference, which is what I would do for Standard C++
exceptions. That does not fit, a "catch(FloatException& e)" will never
catch a FloatException pointer.
********

{
}
catch(...)
{

}

the problem is that it never hits the FloatException catch, and it never
executes the FloatExceptionHandler. it does get caught in the catch(...)
which didn't do before I wrote the code.

Is there something I am missing? Is there a better way to do floating point
exception.

I am running Windows XP on a Xeon. Does the processor matter?

No it does not.

Norbert

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