Re: question re. usage of "static" within static member functions of a class

From:
"Chris M. Thomasson" <no@spam.invalid>
Newsgroups:
comp.lang.c++
Date:
Tue, 8 Sep 2009 17:04:30 -0700
Message-ID:
<h86rch$vk1$1@news.ett.com.ua>
"Paavo Helde" <paavo@nospam.please.ee> wrote in message
news:Xns9C805D9923BF8nobodyebiee@216.196.109.131...
[...]

In addition, in case of multithreaded applications I usually call all
such instance() methods in the beginning of the program (or in the init
routine of a dynamically loaded library), in order to avoid potential
thread clash in the singleton creation. One could attempt to protect the
singleton creation by a static mutex, but then one would be back at the
statics destruction order problems.


Perhaps I am misunderstanding you, but FWIW in POSIX, it's perfectly legal
to create a `pthread_mutex_t' in static storage. There is absolutely no
static's destruction order problems wrt to the mutex itself:
______________________________________________________________________
#include <pthread.h>
#include <exception>
#include <cassert>
#include <cstdio>

#if ! defined (PTHREAD_UNEXPECTED)
# define PTHREAD_UNEXPECTED(s) \
        assert(! (s)), std::unexpected()
#endif

class lock_guard
{
    pthread_mutex_t& m_mutex;

public:
    lock_guard(pthread_mutex_t& mutex) throw()
    : m_mutex(mutex)
    {
        int status = pthread_mutex_lock(&m_mutex);
        if (status)
        {
            PTHREAD_UNEXPECTED(status);
        }
    }

    ~lock_guard() throw()
    {
        int status = pthread_mutex_unlock(&m_mutex);
        if (status)
        {
            PTHREAD_UNEXPECTED(status);
        }
    }
};

template<typename T>
struct non_destroying_singleton
{
    static T& instance()
    {
        static T* g_instance = NULL;
        static pthread_mutex_t g_mutex = PTHREAD_MUTEX_INITIALIZER;

        lock_guard guard(g_mutex);

        if (! g_instance)
        {
            g_instance = new T();
        }

        return *g_instance;
    }
};

struct foo
{
    foo()
    {
        std::printf("(%p)->foo::foo()\n", (void*)this);
    }

    ~foo()
    {
        std::printf("(%p)->foo::~foo()\n", (void*)this);
    }
};

int
main()
{
    {
        foo& f1 = non_destroying_singleton<foo>::instance();
        foo& f2 = non_destroying_singleton<foo>::instance();
        foo& f3 = non_destroying_singleton<foo>::instance();
        foo& f4 = non_destroying_singleton<foo>::instance();
        foo& f5 = non_destroying_singleton<foo>::instance();
    }

    return 0;
}
______________________________________________________________________

The singleton template code above `non_destroying_singleton<T>' is 100%
thread-safe.

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