Re: Interfacing C++ and assembler code

From:
Branimir Maksimovic <bmaxa@hotmail.com>
Newsgroups:
comp.lang.c++
Date:
Sat, 26 Dec 2009 18:44:56 +0100
Message-ID:
<hh5i2q$jaa$1@news.albasani.net>
Rune Allnor wrote:

Hi all.

When one mixes C++ and assmbler code one needs to
know a few details about the way the CPU works. In particular,
one would need to know

1) what registers and variables must be left alone
2) which variables and registers might be manipulated
   inside the routine if the contents are restored before
   the routine terminates
3) what registers and variables one is free to play with at will.

Where can one find information about such details?
I am particularly interested in stuff relating to VS2008.

Rune


This is implementation of my Window class, I think, everything is clear
here, how you can do it in win32, unfortunately microsoft has banned
assembler from 64 bit environment there you can only
write separate assembler modules:

#include "Window.h"

class Window::Thunk{
    friend class Window;
public:
    Thunk(Window*);
    void SetDestroyed(){ destroyed_ = true; }
    void AddRef()
    {
        ++ref_;
    }
    void ReleaseRef(bool dest = false)
    {
        --ref_;
        if(ref_ <= 0)
            if(dest)delete this;
            else destroyed_=true;
    }
    ~Thunk(){ delete[] code_; instances_--;}
private:
    static void Destroy();
    Thunk(const Thunk&);
    Thunk& operator=(const Thunk&);
    BYTE* code_;
    bool destroyed_;
    int ref_;
    class Test{
    public:
        ~Test(){ if (Thunk::instances_)MessageBox(NULL,"THUNK
INSTANCES","",MB_OK);}
    };
    static Test test;
    static int instances_;
};

Window::Thunk::Test Window::Thunk::test;
Window::Test Window::test;

int Window::instances_ = 0;
int Window::Thunk::instances_ = 0;

Window::Window(bool isDlg)
:hwnd_(0),orig_proc_(0),wnd_class_(0),thunk_(0),ref_(1)
{
    thunk_ = new Thunk(this);
    wnd_proc_ = (WNDPROC)thunk_->code_;
    instances_++;
}

Window::~Window()
{
    instances_--;
    if(IsWindow())
    {
        if(orig_proc_)
            SetWindowLongPtr(GWLP_WNDPROC,(LONG_PTR)orig_proc_);
        else
            SetWindowLongPtr(GWLP_WNDPROC,(LONG_PTR)DefWindowProc);
        DestroyWindow();
    }
    if(wnd_class_)::UnregisterClass((LPCTSTR)wnd_class_,(HINSTANCE)GetWindowLongPtr(GWLP_HINSTANCE));

    if(thunk_)thunk_->ReleaseRef(true);
}

void Window::Create(DWORD dwExStyle,
                    LPCTSTR lpClassName,
                    LPCTSTR lpWindowName,
                    DWORD dwStyle,
                    int x,
                    int y,
                    int nWidth,
                    int nHeight,
                    HWND hWndParent,
                    HMENU hMenu,
                    HINSTANCE hInstance,
                    LPVOID lpParam
                    )

{
    if(hwnd_)
    {
        MessageBox(NULL,"Window already created","",MB_ICONEXCLAMATION | MB_OK);
        return;
    }
    if(!lpClassName && !wnd_class_)
    {
        WNDCLASSEX wincl = RegisterClass(wnd_proc_);
        if (wnd_class_ = ::RegisterClassEx (&wincl),!wnd_class_)
        {
   DWORD error = GetLastError();
            char buf[4096];
            FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, error, 0, buf, sizeof
buf,NULL);
            throw std::runtime_error(buf);
        }
    }

    hwnd_ = ::CreateWindowEx(dwExStyle,
                            lpClassName?lpClassName:(LPCTSTR)wnd_class_,
                            lpWindowName,
                            dwStyle,
                            x,
                            y,
                            nWidth,
                            nHeight,
                            hWndParent,
                            hMenu,
                            hInstance,
                            lpParam);
    if (!hwnd_)
    {
        DWORD error = GetLastError();
        char buf[4096];
        FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, error, 0, buf, sizeof
buf,NULL);
        throw std::runtime_error(buf);
    }
    WNDPROC proc =
(WNDPROC)SetWindowLongPtr(GWLP_WNDPROC,(LONG_PTR)wnd_proc_);
    if (proc != wnd_proc_)orig_proc_ = proc;
}

LRESULT CALLBACK Window::WindowProc(Window* pThis,HWND hwnd,UINT
message,WPARAM wParam,LPARAM lParam)
{
    LRESULT rc;Thunk* pThunk=pThis->thunk_;
    if(pThis->hwnd_ != hwnd)pThis->hwnd_ = hwnd;
    try
    {
        AutoRef<Thunk> apThunk(pThunk);
        apThunk->AddRef();
        rc = pThis->ProcessMessages(hwnd,message,wParam,lParam);
    }catch(...)
    {
        if(pThunk->destroyed_)delete pThunk;
        throw;
    }
    return rc;
}

__declspec(naked) LRESULT CALLBACK Window::CodeProc(HWND hwnd,UINT
message,WPARAM wParam,LPARAM lParam)
{
    Window* pThis;Thunk* pThunk;
    LRESULT rc;
    __asm
    {
        mov eax, end;
        sub eax, begin; // eax == size
        mov ebx, tag;
        sub ebx, begin; // ebx == tag offset
        mov ecx, begin;
        ret;
    }
    begin:
    __asm
    {
        push ebp;
        mov ebp,esp;
        sub esp,__LOCAL_SIZE;
    }

    __asm mov dword ptr [pThis],0x0;
     tag:
    pThunk = pThis->thunk_;
    __asm // rc = WindowProc(pThis,hwnd,message,wParam,lParam);
    {
        push dword ptr[lParam];
        push dword ptr[wParam];
        push dword ptr[message];
        push dword ptr[hwnd];
        push dword ptr[pThis];
        mov edx, dword ptr[Window::WindowProc];
        call edx;
        mov dword ptr[rc], eax;
    }

    if(pThunk->destroyed_)
    {
        __asm
        {
            mov eax, dword ptr[rc];
            mov ecx, dword ptr[pThunk];
            mov esp,ebp;
            pop ebp;
            mov edx, dword ptr[Window::Thunk::Destroy];
            jmp edx; // we don't wont Destroy to return since this function will
be deleted
        }
    }

    __asm
    {
        mov eax,dword ptr [rc];
        mov esp,ebp;
        pop ebp;
        ret 0x10; // __stdcall stack cleanup
    }
    end:;
}

Window::Thunk::Thunk(Window* pThis):destroyed_(false),ref_(1)
{
    instances_++;
    size_t lsize,lmod,lbegin;
    __asm
    {
        call Window::CodeProc;
        mov dword ptr[lsize], eax;
        mov dword ptr[lmod], ebx;
        mov dword ptr[lbegin], ecx;
    }
    code_ = new BYTE[lsize];
    void *pDst = code_;

    __asm //memcpy(pDst,code,lsize);
    {
        mov esi, dword ptr[lbegin];
        mov edi, dword ptr[pDst];
        mov ecx, dword ptr[lsize];
        cld;
        rep movsb;
    }
    __asm // modify mov var,0 to mov var,address
    {
        mov eax, dword ptr[pThis];
        mov ebx, dword ptr[pDst];
        add ebx, dword ptr[lmod];
        mov dword ptr[ebx-4], eax;
    }
    DWORD oldprotect;
    if(!VirtualProtect(code_, lsize, PAGE_EXECUTE_READWRITE, &oldprotect))
    {
        DWORD error = GetLastError();
        char buf[4096];
        FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, error, 0, buf, sizeof
buf,NULL);
        delete code_;
        throw std::runtime_error(buf);
    }
    FlushInstructionCache(GetCurrentProcess(), code_, lsize);
}

__declspec(naked) void Window::Thunk::Destroy()
{
    Thunk* pThunk;
    __asm
    {
        push ebp;
        mov ebp,esp;
        sub esp,__LOCAL_SIZE;
        push eax; // save rc
        mov dword ptr[pThunk],ecx
    }
    delete pThunk;
    __asm
    {
        pop eax; // restore rc
        mov esp,ebp;
        pop ebp;
        ret 0x10; //// __stdcall stack cleanup from code proc
    }
}

Greets, hope this helps...

--
http://maxa.homedns.org/

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