Re: Double checked locking pattern article on aristeia

From:
Alexander Terekhov <terekhov@web.de>
Newsgroups:
comp.lang.c++.moderated
Date:
Mon, 24 Oct 2011 09:46:33 -0700 (PDT)
Message-ID:
<4EA56AE0.59023B1A@web.de>
Dave Abrahams wrote:
[...]

Yes, basically. There are some (expert-only) uses for "half-barriers"
that allow movement of some operations, but mutex locks are basically
always associated with strict, sequentially-consistent barriers.


I always thought that C++11 mutex locks can be expressed in terms of
relaxed C++11 atomic<> operations and acquire/release fences (not the
same as memory_order_seq_cst fence).

(pseudo-code, swap = exchange)

class swap_based_mutex_for_windows { // noncopyable

  atomic<int> m_lock_status; // 0: free, 1/-1: locked/contention
  auto_reset_event m_retry_event; // slow binary semaphore (windows)

public:

  // ctor/dtor [w/o lazy event init]

  void lock() throw() {
    if (m_lock_status.swap(1, memory_order_relaxed))
      while (m_lock_status.swap(-1, memory_order_relaxed))
        m_retry_event.wait();
    atomic_thread_fence(memory_order_acquire);
  }

  void unlock() throw() {
    atomic_thread_fence(memory_order_release);
    if (m_lock_status.swap(0, memory_order_relaxed) < 0)
      m_retry_event.set();
  }

};

regards,
alexander.

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