Re: throwing exceptions from constructor and other alternatives

From:
"johnchx2@yahoo.com" <johnchx2@yahoo.com>
Newsgroups:
comp.lang.c++.moderated
Date:
4 May 2006 05:52:43 -0400
Message-ID:
<1146683923.308546.169460@i40g2000cwc.googlegroups.com>
alfredo.correa@gmail.com wrote:

I don't know, I have mixed fillings now. Many people is saying that
throwing from constructor is totally normal, however how do you think
the resulting syntax will look like?

try{
   object construtor
   use of object
}catch(...){
    object construtor with alternative values
    SAME use of object
}


The problem really isn't about throwing from a constructor. As others
have said, throwing from constructors is actually a good thing, because
it lets you write classes which guarantee strong invariants.

The real problem is that exceptions don't mix well with the
retry-and-resume style of error handling. (Exceptions are better
suited to the clean-up-and-fail style.) That's one reason to avoid
using exceptions to signal a "recoverable" error. However, with
constructors, exceptions are really the only way to signal failure
(unless you get into the whole status flag mess, which we want to
avoid.)

So it's often a good idea to avoid designing constructors that have
"re-tryable" failure modes -- perhaps by including the recovery / retry
code in the constructor itself.

But since that's not always possible or desirable, you may need to
adapt a throwing constructor to a retry-and-resume style. You can do
this by wrapping the initialization of the object in a function. In
the following example, the function make_foo() retries the construction
of a foo object until it succeeds.

    #include <iostream>

    struct foo {
       struct bad_i {};
       foo( int i ): data(i)
       {
          if (i < 0) throw bad_i();
       }
       foo( const foo& rhs ): data( rhs.data )
       {
          std::cout << "copied!\n";
       }
       int data;
    };

    // helper function - wraps the retry loop
    foo make_foo( int i )
    {
       while ( true ) {
          try {
             return foo(i);
          }
          catch( const foo::bad_i& ) {
             ++i; // fix up parameter
          }
       }
    }

    int main()
    {
       foo f1 = make_foo( -3 );
       foo f2 = make_foo( -1 );
       std::cout << f1.data << ' ' << f2.data << std::endl;
    }

The foo copy constructor produces output, so you can tell whether your
compiler applies the RVO to eliminate copying the function return
value. On my compiler, g++ 3.4.2, no copy is made. In effect, we're
using the RVO to "teleport" an object from one scope (inside the try
block inside the function) to another (the scope of main()).

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