Re: memory leak in the code?

From:
James Kanze <james.kanze@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Sat, 5 Jan 2008 10:58:03 -0800 (PST)
Message-ID:
<f872451f-c351-4253-8739-3ddf47739c54@y5g2000hsf.googlegroups.com>
On Jan 5, 6:47 pm, "Daniel T." <danie...@earthlink.net> wrote:

George2 <george4acade...@yahoo.com> wrote:

Should I delete memory pointed by pointer a if there is
bad_alloc when allocating memory in memory pointed by
pointer b? I am not sure whether there will be memory leak
if I do not delete a.

[Code]
try {
    a = new int [N];
    b = new int [M];
} catch (bad_alloc)
{
    // if a success, but b fail, should we try to delete[] a here to
avoid memory leak?

}
[/Code]


The proper way to do the code above is:

a = 0;
b = 0;
try {
   a = new int [N];
   b = new int [N];}
catch( bad_alloc ) {
   delete [] a;
   delete [] b;
}

But the best way is to turn 'a' and 'b' into vector<int>s.


Since when is the "best way" not the "proper way"? Your
solution is "correct", of course, as would be using
boost::scoped_array. But as you say, the best way is to use
std::vector< int >. Anything else is less good.

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