Re: Proposal: A block between "try" and "catch".

From:
peter koch larsen <peter.koch.larsen@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Thu, 5 Jun 2008 16:55:44 CST
Message-ID:
<76ab881b-f6bb-4828-b869-afc311ab6640@x41g2000hsb.googlegroups.com>
On 5 Jun., 11:22, "Adam H. Peterson" <alpha.eta...@gmail.com> wrote:

I have an exception handling proposal for the language.

Sometimes I want to check a small block of code for an exception, but
I want the recovery point to be lower in the function than I want the
try block to guard against. For example, I may have something like:

try {
     Object ob("data"); // May throw range_error

     // This may also throw range_error,
     // but I don't want to catch this one
     do_something_else(ob, "other data");

} catch (range_error e) {

     // handle the failed construction of ob.

}


What is wrong with:

Object ob("data"); // May throw range_error
try {

      // This may also throw range_error,
      // but I don't want to catch this one
      do_something_else(ob, "other data");

 } catch (range_error e) {

      // handle the failed construction of ob.

 }

?
This handles exactly what you want to handle.

I'd like to propose an extension to the try{} syntax that allows
specifying a code region inside the try{} where exceptions aren't
caught. In the interest of not introducing new keywords, I'd suggest
a syntax something like this:

try {
     // Code where exceptions are caught
     T var;} catch void {

     // The catch blocks below don't apply to this code.
     // However, it is an extension of the above scope,
     // so var is still visible here.
     var.still_visible();} catch (E) {

     // This block is entered if T() throws E,
     // but not if still_visible() throws E.
     // That exception would propagate.

}

Anyway, I've had to work around this usage scenario frequently enough
that I think it might be worthwhile to extend the language to handle
it. But what do you all think?


I believe this is obfuscation. A catch block that sometimes does not
catch anything is not something I would recommend.

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