Re: Templates vs factories

From:
Cumhur Guzel <guzelcumhur@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Sat, 5 May 2007 00:09:34 CST
Message-ID:
<1178316816.854963.243260@n76g2000hsh.googlegroups.com>
On 4 May?s, 01:40, Imre <imr...@pager.hu> wrote:

Hi

I have some problems with using a kind of the Factory pattern in a
context of class templates.


I came up something different than you asked.
I centralized all creation job into one funtion rather dispatching
over registered functions.

Factory class in this case create a function for all T<t>s. Its basic
constraints are T<t> should be existing and its default constructor
should be available to call.

I hope it gives you some different point of angle.

namespace MyFactory
{
       template<typename T>
       class A{};

       template<typename T>
       class B{};

       template <template <class T2> class T1, class T2>
       struct Factory
       {
               typedef T1<T2> MyFactoryTemplate;

               static MyFactoryTemplate Create()
               {
                       return MyFactoryTemplate();
               }
       };

       void f()
       {
                A<int> aint = Factory<A,int>::Create();
                A<double> adouble = Factory<A,double>::Create();
                B<int> bint = Factory<B,int>::Create();
                B<double> bdouble = Factory<B,double>::Create();
       }
};

Regards

Cumhur Guzel

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