Re: Preprocessor magic to expand template instantiation ?
mathieu wrote:
Hi there,
I am looking for a trick to avoid maintaining the 'Create' function
as describe below. All it does is a simple template instantiation, are
there any trick which would avoid having to maintain this 'Create' as
the number of enum grows ?
Thanks
typedef enum {
TYPE1,
TYPE2
} TYPES;
class type {};
class type1 : public type {};
class type2 : public type {};
template <int T> struct Factory;
template <> struct Factory<TYPE1> { typedef type1 Type; };
template <> struct Factory<TYPE2> { typedef type2 Type; };
type* Create(TYPES e)
{
switch(e)
{
case TYPE1:
return new Factory<TYPE1>::Type;
break;
case TYPE2:
return new Factory<TYPE2>::Type;
break;
}
}
What about
template <int N>
type* create()
{
return Factory<N>::type;
}
int main()
{
type *t1 = create<TYPE1>();
type *t2 = create<TYPE2>();
return 0;
}
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Ian Collins
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