Re: a very interesting problem of hash_map<> and map<>

From:
"Victor Bazarov" <v.Abazarov@comAcast.net>
Newsgroups:
comp.lang.c++
Date:
Fri, 29 Jun 2007 21:35:02 -0400
Message-ID:
<ytCdnY8n5YDZLhjbnZ2dnUVZ_v-tnZ2d@comcast.com>
newbie wrote:

Same thing g++ complains when using hash_map<>, but is happy with
map<> --I understand hahs_map is not standardized, but since the
compiler didn't complain something like 'hash_map<> not defined', I
suppose it's supported and should behave well when I used it
correctly. BUT it didn't.

Here is my code snippet:
class MyKey {
 public:
   virtual void foo() { return; }
   ...
}

class MyContainer {
public:
  typedef hash_map<MyKey*, float> _elements; // (1) typedef
map<MyKey*, float> _elements;
  void Add(MyKey* key, float value) { if (_elements.find(key) !=
_elements.end() ) _elements[key] = value; }
}

When I compile the above code, the compiler complains something like
prototype not matched; when I replace line(1) with 'typedef
map<MyKey*, float> _elements;', everything passed.

Can you see the problem?


No. Can you try

    #include <hashmap> // or whatever you think is needed
    int main()
    {
        hash_map<char*,float> blah;
    }

What happens?

V
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