Re: gcc-4.4.3 failure in rejecting instantiation?

From:
"Alf P. Steinbach /Usenet" <alf.p.steinbach+usenet@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Sun, 20 Jun 2010 12:47:22 +0200
Message-ID:
<hvkrm6$462$1@news.eternal-september.org>
* Paul Bibbings, on 20.06.2010 12:04:

"Alf P. Steinbach /Usenet"<alf.p.steinbach+usenet@gmail.com> writes:

* Paul Bibbings, on 20.06.2010 00:15:

I've been working on some code (not mine) that relies on the following
motif leading to a compilation failure, with sensible output, at line
17 (below). The trouble is, with gcc-4.4.3, it *doesn't* fail:

     template<typename T>
     struct Error { };

     template<typename T>
     struct A
     {
        static const int i = Error<T>::TempArgMustBeInt; // line: 7
     };

     template<>
     struct A<int>
     { };

     int main()
     {
        A<int> A_int;
        A<char> A_char; // line: 17
     }

I'm thinking that it probably should (or, I have no immediate
understanding of why it wouldn't); whoever wrote the original code
(probably some while ago) thought it should; and, Comeau seems to
agree:

     Comeau C/C++ 4.3.10.1 (Oct 6 2008 11:28:09) for
     ONLINE_EVALUATION_BETA2
     Copyright 1988-2008 Comeau Computing. All rights reserved.
     MODE:strict errors C++ noC++0x_extensions

     "ComeauTest.c", line 7: error: class "Error<char>" has no member
       "TempArgMustBeInt"
       static const int i = Error<T>::TempArgMustBeInt;
                                      ^
            detected during instantiation of class "A<T> [with T=char]" at
            line 17
     // ...

     1 error detected in the compilation of "ComeauTest.c".

What does anyone else think?


Sounds like it incorrectly optimizes the "i" away (perhaps it
optimizes A_char away) before checking whether it exists.

I'd try a typedef instead.

I'm assuming that there is some good reason for the restriction (e.g.,
A used as a template template parameter); otherwise just remove the
templating... :-)


The code that I was looking at, and which used the above motif, is from
a paper by McNamara and Smaragdakis on "Static interfaces in C++" -
http://www.cc.gatech.edu/~yannis/static-interfaces/static-interfaces.pdf
(I haven't found the date for this paper, but the latest reference is
Alexandrescu, 2000). The example illustrates static dispatch, along the
lines of:

    enum {
       SET_HASH, // implement using a hash table
       SET_BST, // implement using a binary search tree
       SET_LL, // implement using a linked list
       SET_NONE // no appropriate implementation
    };

    template<class T>
    struct SetDispatch {
       static const bool Hash =
            StaticIsA<T, Hashtable>::valid;
       static const bool LtC =
            StaticIsA<T, LessThanComparable<T> >::valid;
       static const bool EqT =
            StaticIsA<T, EqualityComparable<T> >::valid;
       static const int which = Hash ? SET_HASH
                                     : LtC ? SET_BST
                                           : EqT ? SET_LL
                                                 : SET_NONE;
    };

    template<
       class T,
       int which = SetDispatch<T>::which
    >
    struct Set;

    template<class T>
    struct Set<T, SET_NONE> {
       static const int x = Error<T>::
          Set_only_works_on_Hashtables_or_LTCs_or_ECs;


Try replacing the constant with

   typedef typename Error<T>::Set_only_works_on_what_it_works_on Oops;

Disclaimer: I haven't tried this.

But I can imagine that it would work.

Cheers & hth.,

- Alf

--
blog at <url: http://alfps.wordpress.com>

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