Re: getline buffering

From:
"P.J. Plauger" <pjp@dinkumware.com>
Newsgroups:
comp.lang.c++
Date:
Mon, 19 Feb 2007 10:49:48 -0500
Message-ID:
<B8-dnZOROI6BWkTYnZ2dnUVZ_vyunZ2d@giganews.com>
"Jacek Dziedzic" <jacek.dziedzic.n.o.s.p.a.m@gmail.com> wrote in message
news:e3782$45d9c612$57ced94c$13839@news.chello.pl...

toton wrote:

On Feb 19, 5:44 pm, "Erik Wikstr?m" <eri...@student.chalmers.se>
wrote:

On Feb 19, 12:44 pm, "toton" <abirba...@gmail.com> wrote:

Hi,
  I am reading some large text files and parsing it. typical file size
I am using is 3 MB. It takes around 20 sec just to use std::getline (I
need to treat newlines properly ) for whole file in debug , and 8 sec
while optimization on.
 It is for Visual Studio 7.1 and its std library. While vim opens it
in a fraction of sec.
 So, is it that getline is reading the file line by line, instead
reading a chunk at a time in its internal buffer? is there any
function to set how much to read from the stream internally ?
  I am not very comfortable with read and readsome , to load a large
buffer, as it changes the file position. While I need the visible file
position to be the position I am actually, while "internally" it
should read some more , may be like 1MB chunk ... ?

I'm not sure, but I think it's the other way around, Vim does not read
the whole file at once so it's faster.

Each ifstream has a buffer associated with it, you can get a pointer
to it with the rdbuf()-method and you can specify an array to use as
buffer with the pubsetbuf()-method. See the following link for a short
example:http://www.cplusplus.com/reference/iostream/streambuf/pubsetbuf.html

--
Erik Wikstr?m


Hi,
  I had checked it in a separate console project (multi threaded ) it
is running perfectly, and reads within .8 sec. However the same code
takes 12 sec when running inside my Qt app.
I fear Qt lib is interacting with c++ runtime is some way to cause the
problem ....
May be I need to build the Qt lib a fresh to check what is wrong.
Thanks for answering the question ....


  Make sure you decouple stream I/O from stdio, i.e. do
std::ios::sync_with_stdio(false);


Normally good advice, but unnecessary with VC++.

P.J. Plauger
Dinkumware, Ltd.
http://www.dinkumware.com

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