Re: What influences C++ I/O performance?

From:
=?UTF-8?B?RXJpayBXaWtzdHLDtm0=?= <Erik-wikstrom@telia.com>
Newsgroups:
comp.lang.c++
Date:
Sun, 17 Feb 2008 21:17:43 GMT
Message-ID:
<Xv1uj.3892$R_4.2675@newsb.telia.net>
On 2008-02-17 19:48, Jerry Coffin wrote:

In article <0ab81bd1-1e5a-43eb-8a7f-bfc9d0148d5c@
28g2000hsw.googlegroups.com>, szhorvat@gmail.com says...

[ ... ]

1) the newer version of VC++ has reduced I/O speed a lot.


I only have VS 2008 Express, so I don't know, but it seems possible.


If you previously said you were using the "Express" edition, I didn't
catch it.

In any case, that's almost certainly the majority of the explanation
right there. Much of what they do in the Express edition of the compiler
is disable nearly _all_ optimization. Since iostreams are templates,
that means most of the code involved is being compiled with virtually no
optimization applied.

Fortunately, this is fairly easy to fix: the full version of the
compiler is included with (among other things) a number of versions of
the Windows SDK. If you care about performance at all, I'd advise
downloading and using that (at least for final builds).


I forgot to add, the Windows Platform SDK comes as a part of Visual C++
2008 Express, so downloading it again will buy you nothing.

--
Erik Wikstr??m

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