Re: Which function should get chosen

From:
Greg Herlihy <greghe@mac.com>
Newsgroups:
comp.lang.c++
Date:
Thu, 6 Aug 2009 12:24:20 -0700 (PDT)
Message-ID:
<d8ecb2a0-5ed7-4173-a086-b857b046c606@v15g2000prn.googlegroups.com>
On Aug 6, 11:53 am, Kaba <n...@here.com> wrote:

In the following is a short code snippet concerning the overload
resolution with function templates. Which function should be chosen in
this case (i.e. what should the program return)?

template <typename Type>
class Base {};

template <typename Type>
class A : public Base<Type> {};

template <typename Type>
int f(const Base<Type>& that) {return 0;}

template <typename Type>
int f(const Type& that) {return 1;}

int main()
{
    A<int> a;
    return f(a);
}

I am surprised to see that both Visual Studio 2008 and Comeau C++ both
choose the unrestricted template (return 1). I'd argue that the other
one containing Base<Type> parameter is more specialized. What is going
on?


The compiler does not even consider the function template with the
Base<Type> parameter, because a call to that function would require
converting the argument to a base class template-id (specifically,
converting the A<int> argument to a B<int> parameter).

Now, according to =A714.8.2.1/3, this type of conversion is allowed:

"If P is a class, and P has the form template-id, then A can be a
derived class of the deduced A."

There is however one significant restriction:

"These alternatives are considered only if type deduction would
otherwise fail."

Since there is another f() function template for which type deduction
does succeed - the compiler does even consider the other f() overload
when resolving the f() function call.

Greg

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