Re: Code specific to couples of classes

From:
"Grizlyk" <grizlyk1@yandex.ru>
Newsgroups:
comp.lang.c++
Date:
Mon, 5 Mar 2007 16:41:34 +0300
Message-ID:
<esh6oo$t5j$1@aioe.org>
Alan Johnson wrote:

How about a global function, perhaps contained in the same
namespace your classes are in.


Yes it works. But is it "the right place"?


Absolutely.

If you want some authoritative word on that try Item 23 of Scott Meyer's
Effective C++: "Prefer non-member non-friend functions to member
functions."


I do not know what Scott Meyer meant, but think, it is not general rule.
Member function can have encapsulated data so member function can be better
than plain function.

OP note, that the function "distance" can be shared between several classes,
else more than one copy of code must be at least maintained.

With "copy of code" in fact we are speaking about implementation of the
function "distance". So we need to have one implementation of the function
for all possible declarations of the function, in other words we need
abstract function declaration (interface) to be separated from the function
implementation.

In our case we have interface completely separated from its implementation.
In general case we can have only part of implementation of the interface
shared between several interfaces.

Let we will make the shared implementation as plain function. The plane
function (even placed into own namespace) does not allow us
- to use inheritance as design way to make new improved version of the plain
function,
- to have runtime template with the help of virtual function,
- to hide some data with the function
- and so on.

There are two design patterns existing to help to implement similar
separations: "bridge" and "strategy". The "strategy" can be useful design
pattern in our case.

Also free-standing class with inline members can be good solution instead of
"plane function placed into own namespace". There are no overhead here.

You also can declare inline member function in each class (if you want) to
compare with other class and make forward to its implementation. Consider
the following example:

-- cut here --

namespace Ndecl
{

class type{};

//
template<class First, class Second>
class Dist_implementation
{
public:
    inline type distance( const First&, const Second& );
    inline type distance( const Second&, const First& );
};

//
template<class First, class Second>
inline type distance( const First& f, const Second& s )
{
Dist_implementation<First,Second> di;
    di.distance(f,s);
}

template<class First, class Second>
inline type distance( const Second& s, const First& f )
{
Dist_implementation<First,Second> di;
    di.distance(s,f);
}

//namespace Ndecl
}

/*

//*******************************
  -= C++ limitation =-
  "define" does not exist as template parameter,
  so can not do like this:

//declaration
template<define Dist_implementation>
class GeometricObject
{
protected:
    template<class First, class Second>
    type distance(const Second& obj)
     {

      //with "define" we avoid here
      //"Dist_implementation is not template" problem
      Dist_implementation<First,Second> di;

      return
        di.distance
           (
            static_cast<const First&>(*this),
            obj
           );
     }
};

//inheritance
template<define Dist_implementation>
class Segment:
    public GeometricObject<Dist_implementation>
{
    typedef GeometricObject<Dist_implementation> Tparent;
    using Tparent::distance;

public:
    template<class Second>
    type distance(const Second& obj)
     {
      return
        //-= probably g++ limitation =- : Tparent::distance<Segment,Second>
        static_cast<Tparent&>(*this).template
          distance<Segment,Second>
            (
             obj
            );
     }
};

//instantiating
Segment<Ndecl::Dist_implementation> seg;

//implementation Ndecl::Dist_implementation

  -=C++ limitation=-
  can not point to itself in template parameter like this

  template<>type
    Dist_implementation<
      class Segment<Dist_implementation>,
      class Arc<Dist_implementation>
                       >::
    distance(
      const Segment<Dist_implementation>&,
      const Arc<Dist_implementation>&
      )
{
}

  so we are forced to use other namespace and
  inherit only to make link to itself

namespace Nimpl
{
using Ndecl::Dist_implementation;

class GeometricObject:
 public Ndecl::GeometricObject
  <
   Ndecl::Dist_implementation
  >
{
....
};

class Segment:
 public Ndecl::Segment
  <
   Ndecl::Dist_implementation
  >
{
....
};

class Arc:
 public Ndecl::Arc
  <
   Ndecl::Dist_implementation
  >
{
....
};

//namespace Nimpl
}

// *******************************************

  so in order to separate "Dist_implementation" and
  "GeometricObject" we must use other namespace and
  "using" directive or must use "#define" directive
  of preprocessor

*/

namespace Ndecl2
{
using Ndecl::Dist_implementation;
using Ndecl::type;

//
class GeometricObject
{
//can not declare here and it is correct
//Dist_implementation di;

protected:
    template<class First, class Second>
    type distance(const Second& obj)
     {
      //can be worse than global data due to ctor/dtor calls
      Dist_implementation<First,Second> di;

      return
        di.distance(
         static_cast<const First&>(*this),
         obj
        );
     }
};

// ***
//
class Segment:
    public GeometricObject
{
public:
    template<class Second>
    type distance(const Second& obj)
     {
      return
        GeometricObject::distance<Segment,Second>
            (
             obj
            );
     }
};

//
class Arc:
    public GeometricObject
{
public:
    template<class Second>
    type distance(const Second& obj)
     {
      return
        GeometricObject::distance<Arc,Second>
            (
             obj
            );
     }
};

//namespace Ndecl2
}

//specialization
namespace Ndecl
{
using Ndecl2::Arc;
using Ndecl2::Segment;

//
template<>type
  Dist_implementation<Arc,Segment>::
    distance
     (
      const Arc&,
      const Segment&
     )
{
   //your "distance" for Arc& and Segment& here
   return type();
}

//
template<>type
  Dist_implementation<Arc,Segment>::
    distance
     (
      const Segment& s,
      const Arc& a
     )
{
   return distance(a,s);
}

/*
  -=C++ limitation=-
  can not declare comutative template parameters like this

template<>
class Dist_implementation<Segment,Arc>
is alias Dist_implementation<Arc,Segment>;

  It is maybe correct, I think C++ must not have complicated
  template design stuff integrated to itself, but C++ must
  have only integrated bidirectional bridge to the external
  stuffs like this.

  It is due to the possible integrated design stuff can turn C++
  into "langauge of exceptions from self rules", but
  simultaneosly the integrated stuff always will be limited
  by ordinary C++ syntax and that is why can be unsuitable
  for concrete application domain.

*/

template<>
class Dist_implementation<Segment,Arc>
{
Dist_implementation<Arc,Segment> di;

public:
    type distance( const Segment& s, const Arc& a )
     {
      return di.distance(s,a);
     }

    type distance( const Arc& a, const Segment& s )
     {
      return di.distance(a,s);
     }

};

//namespace Ndecl
}

// *********************************************
//
int main()
{
using namespace Ndecl2;

Segment seg;
Arc arc;

 //the following are equal

 seg.distance<Arc>(arc);
 arc.distance<Segment>(seg);

Ndecl::Dist_implementation<Arc,Segment> di;
 di.distance(arc,seg);

 Ndecl::distance<Arc,Segment>(arc,seg);
}

-- cut here --

--
Maksim A. Polyanin
http://grizlyk1.narod.ru/cpp_new

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