Re: Virtual Inheritance Performance Impact

From:
Markus Schoder <a3vr6dsg-usenet@yahoo.de>
Newsgroups:
comp.lang.c++
Date:
Mon, 30 Apr 2007 23:58:42 +0100
Message-ID:
<463674a3$0$23140$9b4e6d93@newsspool1.arcor-online.net>
chsalvia@gmail.com wrote:

class Base {
public:
int x;
void func1() { x = 2; }
};

class A : public virtual Base {
public:
int y;
};

class B : public virtual Base {
public:
int z;
};

class Derived : public A, public B {
public:
};

int main() {
Derived d;
d.func1(); // does this function call entail additional
overhead?
}


Here is the generated assembler code of g++-4.2:

main:
        pushq %rbp
        movq %rsp, %rbp
        subq $32, %rsp
        leaq -32(%rbp), %rdi
        call _ZN7DerivedC1Ev # This call only with virtual inheritance
        leaq -32(%rbp), %rax
        leaq 28(%rax), %rdi
        call _ZN4Base5func1Ev # call member function
        movl $0, %eax
        leave
        ret

So there is additional overhead.

On the other hand with optimization enabled the result is:

main:
        xorl %eax, %eax
        ret

Probably it is possible to create an example that cannot optimize away
the additional overhead.

--
Markus

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