Re: Deleting a pointer to an incomplete class

From:
Kai-Uwe Bux <jkherciueh@gmx.net>
Newsgroups:
comp.lang.c++
Date:
Wed, 11 Jul 2007 20:16:11 +0200
Message-ID:
<f736qb$b12$1@murdoch.acc.Virginia.EDU>
Alf P. Steinbach wrote:

* Kai-Uwe Bux:

[snip]

struct Y {

  X * x_ptr;

  Y ( X * ptr = 0 )
    : x_ptr ( ptr )
  {}

  ~Y ( void ) {


Uh, C-ism, please don't do that Kai! Hurts me... ;-)


I did not pick that up in C, which I never learned. I like this more verbose
notation because it allows me to quickly identify function definitions as
opposed to function calls (thereby it makes the code just a little bit more
grep-able). Coming from Modula-2, I don't mind verbosity at all :-)

(just a nit: It's "Kai-Uwe"; one word, not two, note the hyphen.)
 
[snip]

However, I was more interested in templates anyway (posted an
oversimplified piece of code). So what about these:

A (typedef)
===========

#include <iostream>
#include <ostream>

template < typename X>
struct Y {

  X * x_ptr;

  Y ( X * ptr = 0 )
    : x_ptr ( ptr )
  {}

  ~Y ( void ) {
    delete x_ptr;
  }

};

struct X;

typedef Y<X> YX;

struct X {

  ~X ( void ) {
    std::cout << "crash me\n";
  }
  
};

int main ( void ) {
  YX yx ( new X );
}


Hm. Hm. I /think/ the template isn't instantiated until 'main' (i.e.,
the typedef doesn't do anything other than introduce a name), where the
definition of X is known, and so it should be OK.

However, there's also the practical matter of compilers that don't
implement two-phase template instantiation.

B (inheritance)
===============

#include <iostream>
#include <ostream>

template < typename X>
struct Y {

  X * x_ptr;

  Y ( X * ptr = 0 )
    : x_ptr ( ptr )
  {}

  ~Y ( void ) {
    delete x_ptr;
  }

};

struct X;

struct YX : public Y<X> {


I think that right here Y<X> is instantiated, with still incomplete type
X, and thus Undefined Behavior.

  YX ( X * ptr = 0 )
    : Y<X>( ptr )
  {}
  
};

 >

struct X {

  ~X ( void ) {
    std::cout << "crash me\n";
  }
  
};

int main ( void ) {
  YX yx ( new X );
}

C (position of function definition)
===================================

#include <iostream>
#include <ostream>

template < typename X>
struct Y {

  X * x_ptr;

  Y ( X * ptr = 0 )
    : x_ptr ( ptr )
  {}

  ~Y ( void ) {
    delete x_ptr;
  }

};

struct X;

void f ( X * ptr = 0 ) {
  Y<X> y ( ptr );
}


Instantiation with incomplete type X, Undefined Behavior.

struct X {

  ~X ( void ) {
    std::cout << "crash me\n";
  }
  
};

int main ( void ) {
  f ( new X );
}

In my experiments with g++, all these programs print "crash me".


Hm, B and C "should", as far as I understand it, exhibit UB, which of
course means they could by chance print "crash me", but in practical
terms a compiler-generated empty X destructor should be invoked.

Checking...

I get the same result as your g++-testing by using MSVC 7.1. However,
using MingW g++ 3.4.4 B and C do not print anything (and warnings are
issued for the destructor calls), while A does print "crash me" (and no
warnings). This is consistent with g++ generally being much more
standard-conforming wrt. templates than MSVC.

Where is
the "point of deletion" in these programs when template instantiation
issues enter the picture? Which of the above have UB?


See above. I think I got it right; at least, testing above indicates
that. So, A is OK (A OK ;-)), while B and C are UB.


Thanks a lot. I also tried Comeau; and it agrees with your assesment.

Best

Kai-Uwe Bux

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