Covariant vectors

From:
Al <two@haik.us>
Newsgroups:
comp.lang.c++.moderated
Date:
Sun, 22 Jul 2007 18:34:44 CST
Message-ID:
<_42dnfnTeqaA0T7bnZ2dneKdnZydnZ2d@comcast.com>
Hi all,

I've been looking for a way to simulate covariant, const, vectors for
some time. From another thread, it seems as though vectors are supposed
to be allocated contiguously.

So I wonder if the technique below is safe and legal in the general
case. In particular, I'm not sure if given virtual or multiple
inheritance, the pointers would be adjusted properly.

// Foo.hpp

struct Base { int a; };
void Foo(Base*, size_t);

// Foo.cpp

#include <iostream>
#include "Foo.hpp"

void Foo(Base* array, size_t size)
{
     for (size_t i = 0; i < size; ++i)
         std::cout << array[i].a << std::endl;
}

// Bar.cpp

#include <vector>
#include "Foo.hpp"

struct Derived : public Base {};

template <class VectorT>
void ApplyFoo(VectorT& v)
{
     Foo(v.empty() ? NULL : &v[0], v.size());
};

void Bar()
{
     std::vector<Base> bases;
     std::vector<Derived> deriveds;

     ApplyFoo(bases);
     ApplyFoo(deriveds);
}

If unsafe, is there a way to make it safe?

Also, are there other (simpler?) ways to create and use covariant
*const* containers? By const I mean that the container is not changed,
only its items are read.

Thanks!
-Al-

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