Re: Referencing the container object

From:
"Alessandro [AkiRoss] Re" <akirosspower@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Wed, 4 Feb 2009 03:56:44 -0800 (PST)
Message-ID:
<a301ca69-b07c-417d-8a6f-ee896c5c951d@x6g2000pre.googlegroups.com>
On Feb 4, 12:37 pm, "Alf P. Steinbach" <al...@start.no> wrote:

* Alessandro [AkiRoss] Re:

On Feb 4, 11:03 am, "Alf P. Steinbach" <al...@start.no> wrote:

Check out multiple inheritance. Make you "functors" base classes.


Meh, it requires to do something like this, or am I wrong?

struct Functor {
  Functor fun1;
  operator() //do something
};

struct Functor2 {
  Functor2 fun2;
  operator()
};

struct Container: public Functor, public Functor2 {} cont;

cont.fun1();
cont.fun2();


If you try to compile the above you'll see that there are errors both at =

the

syntax level and the semantics.

So it's unclear exactly what you mean. However, defining operator() in mu=

ltiple

base classes is probably not helpful towards your earlier goal.


Yes, sorry. It was totally idiotic. You're right.

The semantic was this:
struct Fun1 { fun1(); }
struct Fun2 { fun2(); }
struct Cont : public Fun1, Fun2 {} cont;

cont.fun1();
cont.fun2();

Mmh yes, multiple inheritance may do it, I need to study it a little
bit more...

Thanks! It helped!! :)

~Ale

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