Multiple Inheritance ambiguity but not really?

From:
Nick Overdijk <nick@dotsimplicity.net>
Newsgroups:
comp.lang.c++
Date:
Sat, 11 Apr 2009 00:23:59 +0200
Message-ID:
<49dfc6ff$0$34759$dbd49001@news.wanadoo.nl>
With this code:

#include <iostream>
using namespace std;

class car {
public:
     car (float speed) :
             speed(speed) {}

     car () :
             speed(0) {}

     void cruise(float speed) {
         this->speed = speed;
         cout << "New speed: " << getSpeed() << endl;
     }

     void brake(float power) {
         this->speed -= power*power/4;
     }

     float getSpeed() {
         return speed;
     }

private:
     float speed;
};

class racer : public car {
public:
     void boost(float power) {
         cout << "BOOST! ";
         cruise(getSpeed() + power*power/3);
     }
};

class tank : public car {
public:
     bool shoot(float aimTime) {
         cout << "Shot ";
         if (aimTime > 5.0) {
             cout << "hits!" << endl;
             return true; //hit!
         } else {
             cout << "misses!" << endl;
             return false; //miss!
         }
     }

};

class racetank : public racer, public tank {
public:
     bool boostShoot(float power, float aimTime) {
         boost(power*2);
         return shoot(aimTime*2);
     }
};

int main() {
     racetank mycar;
     mycar.car::cruise(50);
     mycar.boost(20);
     mycar.car::brake(5);
     mycar.boostShoot(35, 1.4);

     return 0;
}

MinGW's GCC gives me this error, twice:
error: `car' is an ambiguous base of `racetank'

How come the compiler still complains about ambiguity?

It knows the function is not overloaded (?)
It knows the function is not virtual.

Can't the compiler be sure that when I call the function like that, it's
the same function?

I know the solution to this is to use virtual inheritance, but I was
wondering why this happens.

Thanks in advance,

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