Re: inheriting from std::vector bad practice?

From:
Nick Keighley <nick_keighley_nospam@hotmail.com>
Newsgroups:
comp.lang.c++
Date:
Thu, 8 Apr 2010 02:34:52 -0700 (PDT)
Message-ID:
<15f64ad9-357e-4f8e-ade5-a713ffa84aac@11g2000yqr.googlegroups.com>
On 3 Apr, 17:30, Kai-Uwe Bux <jkherci...@gmx.net> wrote:

Alf P. Steinbach wrote:

* Steve Chow:

Originally I had a bunch of related functions that all took a vector
of Point2D as their argument.

Point2D findGreatestDistance(std::vector<Point2D>& points);

However, this didn't strike me as a very C++/OO way to do things, so I
found a solution I was happy with in:
class Path : public std::vector<Point2D>
{
public:
   Path();
~Path();
   Point2D findGreatestDistance();
  /* related functions */
};


eeek!

And it works, at least as far as I can tell. Yet it's been received by
people more knowledgeable than me as disgusting and wrong, without
explaining why.


http://en.wikipedia.org/wiki/Liskov_substitution_principle

Is there a better way I should be doing this?


http://en.wikipedia.org/wiki/Delegation_(programming)

Yes. In terms of knowledge distribution you have ensured that the
knowledge required to do something (findGreatestDistance) is there. But=

 in

doing so you have enabled both inadvertent and intentional abuse of
knowledge, like posting a recipe for creating a simple biological
weapon-of-mass-destruction on the net; you have forgotten to /limit/ th=

e

access to those in need to know.


I have difficulties in seeing what you mean; especially with the advice y=

ou

give below.


I must admit the bio-weapon reference confused me...

Someone suggested moving findGreatestDistance into Point2D (struct
with x,y and overload ==) but I don't see how that's possible beca=

use

it'd only be able to look at itself.


Yes, that sounds like a silly suggestion.

Instead, replace inheritance of std::vector<Point2D> with a private
member.


Ok, lets say we had:

  class Path {

   std::vector<Point2D>


um. shouldn't that have a name?

     std::vector<Point2D> m_point_vector;

  public:

   Path();
   ~Path();
   Point2D findGreatestDistance();
   /* related functions */

  };

How does that limit the knowledge of findGreastedDistance to those in nee=

d

to know?


it limits access to the vector

--
Nick Keighley

Let q(x) be a property provable about objects x of type T.
Then q(y) should be true for objects y of type S where S is a subtype
of T.

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