Re: Does object have function?

From:
Joshua Maurice <joshuamaurice@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Thu, 28 Oct 2010 15:19:36 -0700 (PDT)
Message-ID:
<88b884e8-d0e4-4afd-bc57-3a9c7961c6e2@x42g2000yqx.googlegroups.com>
On Oct 28, 3:01 pm, "Jim Langston" <tazmas...@rocketmail.com> wrote:

What I am trying to accomplish: I have a map of polymorphic objects and
these objects may have certain methods defined or not. If the instance=

 has

the method then I want to call it, otherwise not.

It is trivial to create a virtual function for a few functions. But I =

would

have to add every single function that could be interfaced.

I would just to somehow be able to tell if an instance has a function
available. Consider:

#include <iostream>

class Base {
public:
   virtual ~Base() {}

};

class DerivedOne : public Base {
public:
   void foo() { }

};

class DerivedTwo : public Base {
public:
   void foo() { }

};

class DerivedThree: public Base {

};

int main() {
   Base* bps[3];
   bps[0] = new DerivedOne();
   bps[1] = new DerivedTwo();
   bps[2] = new DerivedThree();

   for ( auto i = 0; i < 3; ++i ) {
      DerivedOne* thisOne = dynamic_cast<DerivedOne*>( bps[i] );
      if ( thisOne )
         thisOne->foo();
   }

}

I would have to dynamic_cast for every class that had a foo() defined to
execute all foos. Is there a way to do what I want?


In short, no.

The longer answer is that this reeks of bad design, in any programming
language. Casts should be rare in statically type OOP programs, and
the use of casts usually signals a bad design. However, without
knowing your specific problem domain, such as what "foo" is, I am
unable to provide any specific advice - well, besides the advice that
you should read the FAQ.
  http://www.parashift.com/c++-faq-lite/proper-inheritance.html

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