Re: curiously recurring template pattern and default constructor
{ slightly reformatted by mod to keep lines ~70 chars long. -mod }
That is not CRTP. The inheritance is upside down here.
In CRTP the template is reusable base class:
You are right, the intend is different, but the used technique is the same.
Here it is putting yourself on top of a class hierarchy offered by
a framework (i.e. derive from CWnd, CDialog, CPropertySheets, CColorDialog
etc. of MFC)
I do not know of one, such a need too rarely arises. You can make a
metaprogram that checks if a type is default-constructible:
template<typename T>
class is_default_constructible
{
// make two different types
typedef char works;
struct doesnt_work {char a[2];};
// try to substitute default construction
template<typename U>
static decltype(U(), works()) test(int);
// fall here if failed to substitute
template<typename>
static doesnt_work test(...);
public:
static const bool value = sizeof(test<T>(0)) == sizeof(works);
};
Then you can use it to make partial specializations of whole class
depending if the base is default-constructible or not.
Ok this is a direction. I have not a complete picture how to achieve
the final bits, but i think about this. Thx.
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