Re: Covariant returns, inheritance, and named parameter idiom?!

From:
AlbertoBarbati@libero.it (Alberto Ganesh Barbati)
Newsgroups:
comp.std.c++
Date:
Tue, 9 May 2006 16:11:16 GMT
Message-ID:
<3t18g.2029$b5.41105@twister2.libero.it>
Dave Shawley ha scritto:

struct Base {
     struct options {
         virtual ~options() {}
         virtual options& setBaseOption (int x) {
             m_x = x;
             return *this; }
         int m_x;
     };
     Base (options& opts) : m_baseOptions(opts) {}
     virtual ~Base() {}
     options m_baseOptions;
};

struct Derived : public Base {
     struct options : Base::options {
         virtual ~options() {}
         virtual options& setDerivedOption (int y) {
             m_y = y;
             return *this; }
         int m_y;
     };
     Derived (options& opts) : Base(opts), m_derivedOptions(opts) {}
     virtual ~Derived() {}
     options m_derivedOptions;
};

int
main()
{
     Derived object(Derived::options()
                    .setBaseOption(1)
                    .setDerivedOption(2));
     return 0;
}

Now this doesn't work with g++ 4.0.1:

  covariant.cpp: In function 'int main()':
  covariant.cpp:32: error: 'struct Base::options' has no member named
           'setDerivedOption'

I think that it should! I did a bunch of other variations using
pointers instead of references and stuff like that without any better
results. Is this a case of g++ not implementing covariant returns
properly? I've showed that at runtime this would work - inside of
setBaseOption, typeid(this) does return the expected type (Derived).
However, it looks like the compiler is statically typing the return
value of setBaseOption to Base&. Is this correct?


Yes, it's correct: it shouldn't work.

Do I have to explicitly override setBaseOption inside of
Derived::options to make this work?


Yes.

This does the trick for g++, but is
it required by the ANSI/ISO standard? For example, adding the following
member to Derived::options makes things work, but I really don't want
to do this.

virtual options& setBaseOption (int x) {
     Base::options::setBaseOption(x);
     return *this;
}

It is going to make maintenance of the class hierarchy a nightmare
since it requires you to modify every derived class whenever you modify
a base class :(


Covariance was not meant for this. You are just blaming a tool because
it doesn't do something that it wasn't designed for but you desperately
need.

There's a very good reason for not having covariance work as you would
like to, namely that not all virtual functions return *this.

In fact I have seen some time ago a proposal to allow a new kind of
member functions that would always return *this using the static type of
the argument. For example:

struct Base
{
  this Method() // proposed syntax, not C++
  {
    // body here, "return value;" not allowed, "return;" allowed
  }
};

struct Derived : Base
{
};

void test()
{
  Base b;
  Base& rb = b.Method();
  assert(&rb == &b);

  Derived d;
  Derived& rd = d.Method();
  assert(&rd == &d);
}

Notice that there are *no* virtual functions involved. It's all just
syntactic sugar. Method() is declared *and* implemented exactly as a
non-virtual function returning void, but the expression

  o.Method()

is evaluated as

  (o.Method(), o)

at the call site. I haven't heard of this proposal recently, does anyone
know if it has been formalized in some way? Anyway, although I like this
syntax very much, I acknowledge that the upcoming revision C++ has much
more important issues to consider.

Has anyone out there tried anything like this? I'm really trying to get
the named parameters idiom to work for a class hierarchy that allows
for sub classes to pass base class parameters back up to the hierarchy
seemlessly. Is there a better approach out there?


What about the Boost Parameter library <http://boost.org/libs/parameter/> ?

HTH,

Ganesh

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