Re: Function pointer help

From:
Maxim Yegorushkin <maxim.yegorushkin@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Mon, 27 Oct 2008 01:24:27 -0700 (PDT)
Message-ID:
<dfd1983b-78ee-4d81-a35b-1a40b9ed90f8@p58g2000hsb.googlegroups.com>
On Oct 24, 8:32 pm, James Kanze <james.ka...@gmail.com> wrote:

On Oct 24, 6:57 pm, Maxim Yegorushkin <maxim.yegorush...@gmail.com>
wrote:

On Oct 24, 2:50 pm, James Kanze <james.ka...@gmail.com> wrote:
[]

IMHO, using member function pointers for callbacks is
always a design mistake because it requires casting member
function pointers, which is not portable.

There's no problem with portabilty, as long as the user
doesn't make any mistakes. There's a serious problem with
robustness, however, since you really have no way of
catching those mistakes.

Although it works on practice, is it not undefined behaviour
to cast a derived class member function pointer back to base
class member function pointer?


No. Undefined practice only creeps in if you use it with a
pointer that doesn't actually point to a derived class of the
correct type. (I had the same reaction the first time I saw
it:-). It doesn't like like it should work, especially if e.g.
virtual inheritance et al. are involved. But the standard says
it has to.)


[]

3) they do not rely on any undefined behaviour.


Nor does the pointer to member solution.


Sorry, I was wrong with regards to UB arising when casting derived
class member function pointer to base class one. It seems that
static_cast<> is enough to do the trick.

--
Max

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