Re: Constructor inheritance

From:
Victor Bazarov <v.bazarov@comcast.invalid>
Newsgroups:
comp.lang.c++
Date:
Thu, 31 Jul 2014 14:31:39 -0400
Message-ID:
<lre22c$dmn$1@dont-email.me>
On 7/31/2014 1:47 PM, Paavo Helde wrote:

Lynn McGuire <lmc@winsim.com> wrote in news:lrdqvc$o7a$1@dont-email.me:

On 7/31/2014 10:17 AM, Paavo Helde wrote:

I think in my current design I am a bit stuck with the fact that my
compiler does not yet support the C++11 feature of using base class
constructors. So is there any workaround for it? I can use any kind
of template trickery.

What I need is to define a bunch of related lightweight classes (no
virtual functions) which all have a collection of common constructors
(at least 6) and one or two specific constructors. So the goal is to
have all constructors present in the same class somehow. I guess
there is no other way than to spell out those 6 common constructors
in each leaf class, correct?

TIA
Paavo


I think that the answer is yes. But, I need to
see some very simple code. Very, very simple.


The most simple code exhibiting my situation I can think of:

#include <string>
#include <vector>

class A {};

template<int k>
class B: private A {
public:
    B() {}
    B(const A&) {}
    B(A&&) {}
    B(const B&) {}
    B(B&&) {}
    template<int k> B(const B<k>&) {}
    template<int k> B(B<k>&&) {}

Won't compile, probably. You probably meant to use a different template
argument name here, as in

    template<int j> B(const B<j>&) {}

, no? Meaning that you want it constructible from a different
instantiation of the template.

};

class C1: public B<1> {
public:
    // specific constructor:
    C1(const std::string&) {}
    // common constructors:
    C1() {}
    C1(const C1& c): B<1>(c) {}
    C1(C1&& c): B<1>(c) {}
    C1(const ::A& a): B<1>(a) {}
    C1(::A&& a): B<1>(a) {}
    template<int m> C1(const B<m>& b): B<1>(b) {}
    template<int m> C1(B<m>&& b): B<1>(b) {}
};

class C2: public B<2> {
public:
    // specific constructor:
    template<typename T> C2(const std::vector<T>&) {}
    // common constructors:
    C2() {}
    C2(const C2& c): B<2>(c) {}
    C2(C2&& c): B<2>(c) {}
    C2(const ::A& a): B<2>(a) {}
    C2(::A&& a): B<2>(a) {}
    template<int m> C2(const B<m>& b): B<2>(b) {}
    template<int m> C2(B<m>&& b): B<2>(b) {}
};

// etc, k = 3,4,...

int main() {
    A a;
    C1 c;
    C1 cc(a);
    C1 ccc(c);
    C2 d;
    C2 dd(a);
    C2 ddd(d);
    C2 dddd(c);
}


I would probably use a macro to duplicate all that code. You can easily
conditionally define that macro for a newer version of the compiler and
not even bother changing the code that uses it...

V
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