Doubts on mixed threading (FTM -Both ) objects

From:
"buddie84" <buddie84@gmail.com>
Newsgroups:
microsoft.public.vc.atl
Date:
16 Oct 2006 13:45:26 -0700
Message-ID:
<1161031525.775168.68210@h48g2000cwc.googlegroups.com>
Hi ,
Please help me to clarify these doubts

See the classes below
All CoClass here are marked "both" in registry and build with Free
Threded Marshaller support .
and thread safe

CoClass1 :
- non creatable

CoClass2 :
- creatable
-client will create this class

CoClass2 :
- non creatable
- object of this class is exposed as a property of CoClass2
- STL collection which stores Variants of type VT_DISPATCH

class CoClass1:Interface1
{
    void Init();
};

// define the Enumerator interface
typedef CComEnumOnSTL< IEnumVARIANT,
            &__uuidof(IEnumVARIANT),
            VARIANT,
            _Copy<VARIANT>,
            std::vector< VARIANT > > MyEnumeratorType;

// define the collection interface
typedef ICollectionOnSTLImpl<Interface2,
            std::vector< VARIANT >,
            VARIANT,
            _Copy<VARIANT>,
            MyEnumeratorType > MyCollectionType;

class CoClass2 : public IDispatchImpl< MyCollectionType
,&IID_Interface2,,,> //collection of class 1
{
    Add(Interface3 *pArg)
    {
        pArg->QueryInterface(__uuidof(Interface3),(void**)&m_pInter3);
        //Add to ATL-STL collection
    }

};

class CoClass3
{
    CComObject<CoClass2> *m_pObj2;

    FinalConstruct()
    {
        CComObject<CoClass2>:: CreateInstance(&m_pObj2);
    }

    void SomeFunction()
    {
        StartMyThread(this);
    }

    property get_Obj2Collection( Interface2 **arg)
    {
        m_pObj2->QueryInterface(__uuidof(Interface2),(void**)arg);
    }
};

static MyThread(void *p)
{

//MULTI Thread Apartment Begin
HRESULT hRes = CoInitializeEx(NULL, COINIT_MULTITHREADED);

 CoClass3 *pCoClass3= (CoClass3*) p;

CComObject<CoClass1> *pObj1=NULL;
CComPtr<Interface1>pInter1=NULL;

CComObject<CoClass1>:: CreateInstance(&Obj1);

Obj1->Init();

Obj1->QueryInterface(__uuidof(Interface1),(void**)&pInter1);

pCoClass1->m_pObj2->Add(pInter1 );

//MULTI Thread Apartment End
::CoUninitialize ();
}

1)
some function in CoClass3 will popup a thread and the context passed is
the object itself .
By doing this the object is entering to a new thread/apartment ,

Objects are allowed to access directly from different apartments but
not interface pointers .
Am I correct here ?

2)

if the above is Ok then

pCoClass1->m_pObj2->Add(pInter1 ); is legal ?

m_pObj2 object might be created on different apartment( single thread
apartment)
is it ok to access it on a multi thread apartment ?

3)
Obj1->QueryInterface(__uuidof(Interface1),(void**)&pInter1);
pCoClass1->m_pObj2->Add(pInter1 );

storing the interface pointer ( pInter1) to collection ..

what will happen when client access this pointer from a different
apartment?

4)

Even If we keep a valid reference for "pInter1", is that going to be
invalid when we call CoUninitialize at the end ?
(I am sure it will become invalid on a single thread apartment )

Thanks

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