Re: dynamic_cast<> perfomans

From:
"Grizlyk" <grizlyk1@yandex.ru>
Newsgroups:
comp.lang.c++
Date:
Wed, 14 Feb 2007 03:35:53 +0300
Message-ID:
<eqtlhq$9k9$1@aioe.org>
Kai-Uwe Bux wrote:

//C++ do not support
#define interface

//******************
//ITF0
//******************
class Base interface
{
protected:
    static uint type;

public:
    virtual uint itype()const {return type;}

    enum { _type=0x0001 };
    enum { mask=0x0001 };
};

//******************
//interface_cast
//******************
template<class Tdst,class Tsrc>
Tdst* interface_cast(Tsrc* ptr)
{
 fprintf(stderr,"src: %u, dst: %u, &=%u\n", ptr->itype(), Tdst::mask,
(ptr->itype()&Tdst::mask) );
    return ( ptr->itype() & Tdst::mask )?
        reinterpret_cast<Tdst*>(ptr):


You need a static_cast<> or a dynamic_cast<> here. Otherwise, you invite
undefined behavior of the _serious_ sort: in the case of multiple
inheritance, casting pointers up and down really does change bit-patterns
and reinterpret_cast<> is not required to do anything like that for you.
(Of course, the return value is formally unspecified even in the case of
single inheritance.)


The dynamic_cast<> can not be used because we are making replacement for
dynamic_cast<>.

Also we are assuming case of ordinary inheritance.

Also real class of object "*ptr" is completely defined by bit-pattern so if
condition (ptr->itype()&Tdst::mask) is true, then "*ptr" is object of "Tdst"
class, so reinterpret_cast<Tdst*> is what we need here - no surprises -
address change its type to correct and I am not sure that static_cast<> will
do the same here.

Real problem here that we have no compiler support. So we must make the
bit-patterns and create data manualy, like this

protected:
    static uint type;

public:
    virtual uint itype()const {return type;}

    enum { _type=0x0001 };
    enum { mask=0x0001 };

uint Base::type=Base::_type;


and we can not control at compile time that interface_cast obtain as DST
class have declared as "interface". It is ecidently, that interface_cast can
cast only classes declared as "interface".

Yes, you do not detect some hard errors in the code, for example, here

 e1=interface_cast<Derived_E1,Base>(base);


Derived_E1 is not interface, but interface_cast can cast only to interface.
I can of course, include NOT_ITF bit and detect errors at runtime, but it is
not so good as compile time.

By the way, the cast could be done without new keyword "interface_cast<>" by
"static_cast<Tdst*>(ptr)" and compiler can test at compile time that "Tdst"
is declared as "interface" and "ptr" is base for ordinary on the distance
inherited "Tdst".

But new keyword "interface_cast<>" explicit tells to compiler what to do and
especially static_cast<> assuming compile time casting, not runtime. Maybe
dynamic_cast<> can be used, but dynamic_cast<> is for MI purpose and to cast
to cncrete class, not interface.

Also it is easy to do unlimited number of inherited classes, reserving
bit-patterns

0x00000000 - not interface NOT_ITF
0xFFFFFFFF - to cast use next fild

and compiler can generate inline interface_cast
- one-if-else for number of inherited interfaces less then 32,
- two-if-else for number of inherited interfaces less then 63,
and so on, but mostly we have no more than 10-20 interfaces, inherited from
one base, so one-if-else cast will be generated.

        0;
}

//******************
//******************
uint Base::type=Base::_type;
uint Derived_B1::type=Derived_A1::_type;
uint Derived_B2::type=Derived_B2::_type;

Derived_E1 *e1=0;
Derived_E3 *e3=0;

int main()
{
Base *base=new Derived_E2;
 printf("%s[%p]\n","Derived_E2",base);

 e1=interface_cast<Derived_E1,Base>(base);
 printf("%s[%p]->%s[%p]\n","Base",base,"Derived_E1",e1);

 e3=interface_cast<Derived_E3,Base>(base);
 printf("%s[%p]->%s[%p]\n","Base",base,"Derived_E3",e3);

Base *const tmp=base;
 base=interface_cast<Base,Derived_E3>(e3);
 printf("%s[%p]->%s[%p]\n","Derived_E3",tmp,"Base",base);

}

 -- cut here --


Interesting idea. However, seems to make code more difficult to maintain
since you have to implement you own mechanism keeping track of the
inheritance hierarchy.


Keeping track of the interfaces inheritance hierarchy.

Now you should measure whether a correct version (e.g., using
static_cast<>)
buys you anything in terms of speed.


There is nothing measure here. Because static_cast<> is ambiguous here. I
agree, that expression

Base *base=new Derived_E2;
    e1=static_cast<Derived_E1*>(base);

is silently casted by compiler, but it is wrong, because Derived_E2 and
Derived_E1 has incompatible interfases.

Base->Derived_A1->Derived_B1->Derived_C1->Derived_E1
ITF0-> NOT_ITF ITF1->
                  Derived_B2->Derived_C2->Derived_E2
                  ITF2->

The classes have diffrents number of functions, diffrents sizeof() and so
on. It is really different classes, in spite of they have common bases
"Base" and "Derived_A1". The diffrences started at Derived_Bx point.

It seems to me, we need apply dynamic_cast<> instead of static_cast<> when
object, pointer to base class point to, is unknown at compile time. Probably
compiler can not know what kind of pointer used as "ptr" during
static_cast<>(ptr).

The dynamic_cast<> will return zero here

Base *base=new Derived_E2;
    e1=dynamic_cast<Derived_E1*>(base);

but static cast not.

As for dynamic_cast<>, that I want to have correct runtime cast at the speed
as compile time cast, and dynamic_cast<> can not do it at least because
dynamic_cast<> is function and have

    pushl $0
    pushl $__ZTI10Derived_E1
    pushl $__ZTI4Base
    pushl %ebx
    call ___dynamic_cast
    addl $20, %esp
    ret

___dynamic_cast:
    enter
    leave
    ret

It is overhead in comparison with static_cast<> that do nothing or with
interface_cast<> that do
    call virtual ptr->itype()
    cmp
    jmp

and I even do not whant to see what is placed between dynamic_cast<>
    enter
    leave

because it is more then
    cmp
    jmp

By the way, "virtual uint itype()const" can be replaced to increase cast
speed by non-statatic uint member, so each object of the class will contain
typeid bit-pattern. In the case differences between static_cast<> and
interface_cast<> will be
    mov
    cmp
    jmp

that more than good for runtime casting.

I think I will add the stuff to my programs, while C++ can not do it.

--
Maksim A. Polyanin

"In thi world of fairy tales rolls are liked olso"
                               /Gnume/

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