Re: non-virtual call to a virtual function using pointer to member

From:
Salt_Peter <pj_hern@yahoo.com>
Newsgroups:
comp.lang.c++,comp.lang.c++.moderated
Date:
Wed, 30 May 2007 07:25:09 CST
Message-ID:
<1180481752.933771.274060@u30g2000hsc.googlegroups.com>
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On May 29, 6:10 pm, archimed7592 <archimed7...@gmail.com> wrote:

On May 29, 6:47 am, Salt_Peter <pj_h...@yahoo.com> wrote:

On May 28, 3:19 pm, archimed7592 <archimed7...@gmail.com> wrote:

Hi.
for example i have base class A and dirved class B:

struct A
{
     virtual void f() { std::cout << "A::f()" << std::endl; }

};

struct B : public A
{
     void f() { std::cout << "B::f()" << std::endl; }

};

int main()
{
     B b;
     A *a = &b;
     a->f(); // virtual call. calls B::f()
     a->A::f(); // non-virtual call. calls A::f()
     A::* pf;


not in C++ its not, try:

       void (A::*pf)() = &A::f;
       (a->*pf)();

     pf = &A::f();
     (a->*pf)(); // virtual call. calls B::f()
     pf = /* ??? */; // what should i write here for desired effect(non-
virtual call)


       Why? You have 2 interfaces to your class. One is via pointer to
base and the other is to the static type itself. Why are you
attempting to break your own interfaces? Provide a non-virtual
function instead and look up 'Non-Virtual idiom' for a solution
involving private virtual functions.

read:http://www.gotw.ca/publications/mill18.htm


It is only task for my brain... nothing else ;)
Question is: is there Standard-conforming C++ code, that does "non-
virtual call" through pointer-to-member.
I think, answer is negative. But, maybe I'm wrong?


I already answered your question, if you prefer your interfaces to
perform a non-virtual call, then design your interface(s) in
consequence. One interface is provided via pointer to base, the other
is the object's interface.

#include <iostream>

class A
{
public:
   virtual void vf()
   {
     std::cout << "A::vf()\n";
   }
   void f()
   {
     std::cout << "A::f()\t";
     A::vf();
   }
   void foo()
   {
     std::cout << "A::foo()\t";
     vf(); // virtual !!!
   }
};

class B : public A
{
private:
   void vf() { std::cout << "B::vf()\n"; }
public:
   void f()
   {
     std::cout << "B::f()\t";
     vf();
   }
};

int main()
{
   B b;
   A *a = &b;

   // B::vf() is private but *not* to a base pointer
   // the virtual call is *not* using B's interface
   a->vf(); // virtual, calls B::vf()
   a->A::f(); // nv calls A::f(), A::vf()
   a->A::foo(); // nv calls A::foo(), B::vf()

   void (A::*pf)() = &A::vf;
   (a->*pf)(); // virtual calls B::vf()

   pf = &A::f;
   (a->*pf)(); // nv calls A::f(), A::vf()

   pf = &A::foo;
   (a->*pf)(); // nv calls A::foo(), B::vf()
}

/*
B::vf()
A::f() A::vf()
A::foo() B::vf()
B::vf()
A::f() A::vf()
A::foo() B::vf()
*/

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