Throwing exceptions

From:
pleatofthepants <aaronWbryant@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Wed, 26 Mar 2008 14:13:18 -0700 (PDT)
Message-ID:
<53131453-19f8-4304-af7a-20b680e0c63c@u72g2000hsf.googlegroups.com>
I am supposed to throw some exceptions in myVector class but when I
impliment them I get an error saying

myVector.h:139: error: looser throw specifier for `myVector&
myVector::popFront(T&) [with T = int]'
myVector.h:17: error: overriding `containerInterface&
containerInterface::popFront(T&) throw (BADINDEX) [with T = int]'

What is wrong with the way that I am throwing my exceptions in my
functions in the myVector class?
here is the .h

#ifndef _MYVECTOR
#define _MYVECTOR

using namespace std;

class BADINDEX {};

template <class T>
class containerInterface
{
    public:

        virtual containerInterface <T>& pushFront(T) = 0;
        virtual containerInterface <T>& pushBack(T) = 0;
        virtual containerInterface <T>& popFront(T&) throw (BADINDEX) = 0;
        virtual containerInterface <T>& popBack(T&) throw (BADINDEX) = 0;
        virtual int getSize() = 0;
        virtual bool isFull() = 0;
        virtual bool isEmpty() = 0;
        virtual T front() throw (BADINDEX) = 0;
        virtual T back() throw (BADINDEX) = 0;
        virtual T& operator [] (int) throw (BADINDEX) = 0;
        virtual void erase() = 0;

};

template <class T>
class myVector: public containerInterface<T>
{
    private:

        T *data;
        int size;
        int capacity;

        void grow()
        {
            T *temp;
            temp = data;
            capacity *= 2;
            data = new T[capacity];

            for(int i = 0; i < size; i++)
            {
             data[i] = temp[i];
            }
            delete [] temp;
        }

        void shiftRight()
        {
            //decrement this iteration
            for (int i = size; i >= 0; i--)
            {
                data[i] = data[i - 1];
            }
            size++;
        }
        void shiftLeft ()
        {
            for (int i = 0; i < size; i++)
            {
                data[i] = data[i + 1];
            }
            size--;
        }

    public:

        myVector ()
        {
            size = 0;
            capacity = 10;
            data = new T[capacity];
        }

        ~myVector ()
        {
            delete [] data;
        }
        myVector (const myVector& v)
        {
            size = v.size;
            capacity = v.capacity;
            data = new T[capacity];
            for (int i = 0; i < size; i++)
            {
                data[i] = v.data[i];
            }
        }

        myVector <T>& operator = (myVector& n)
        {
            delete [] data;

            size = n.size;
            capacity = n.capacity;

            data = new T[capacity];

            for (int i = 0; i < size; i++)
            {
                data[i] = n.data[i];
            }
            return *this;
        }

        myVector <T>& pushFront(T e)
        {
            if (size == capacity)
            {
                grow();
            }

            shiftRight();

            data[0] = e;
            return *this;
        }

        myVector <T>& pushBack (T e)
        {
            if (size == capacity)
            {
                grow();
            }

            data[size] = e;
            size++;
            return *this;
        }

        myVector <T>& popFront (T& n)
        {
            if(isEmpty())
            {
                throw (BADINDEX());
            }
            n = data[0];
            shiftLeft();

            return *this;
        }

        myVector <T>& popBack (T& n)
        {
            if(isEmpty())
            {
                throw (BADINDEX());
            }
            n = data[size - 1];
            size--;

            return *this;
        }

        T front()
        {
            if(isEmpty())
            {
                throw (BADINDEX());
            }
            return data[0];
        }

        T back ()
        {
            if(isEmpty())
            {
                throw (BADINDEX());
            }
            return data[size - 1];
        }

        T& operator [] (int n)
        {
            if ( n >= capacity || n < 0 )
            {
                throw (BADINDEX());
            }
            return data[n];
        }

        int getSize()
        {
            return size;
        }

        bool isFull()
        {
            bool status;

            if (capacity == size)
            {
                status = true;
            }

            else
            {
                status = false;
            }
            return status;
        }

        bool isEmpty()
        {
            bool status;

            if (size == 0)
            {
                status = true;
            }

            else
            {
                status = false;
            }
            return status;
        }
        void erase()
        {
            size = 0;
        }
};

#endif

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