Re: Which casting conversion to use for void*?

From:
=?ISO-8859-1?Q?=D6=F6_Tiib?= <ootiib@hot.ee>
Newsgroups:
comp.lang.c++
Date:
Mon, 9 May 2011 14:33:43 -0700 (PDT)
Message-ID:
<f62acdb2-989f-4e6a-b89b-74989bd4bff6@s2g2000yql.googlegroups.com>
On May 10, 12:04 am, Joshua Maurice <joshuamaur...@gmail.com> wrote:

On May 9, 1:44 pm, =D6=F6 Tiib <oot...@hot.ee> wrote:

On May 9, 9:34 pm, Joshua Maurice <joshuamaur...@gmail.com> wrote:

In all cases, the C-style cast is equivalent to either a
static_cast or a reinterpret_cast, and as you have pointed out, it ca=

n

be quite "ambiguous", or hard to tell for a human reader, which it is
when working with class types.


Nitpick ... in all cases C-style cast is either a static_cast,
dynamic_cast, const_cast, reinterpret_cast or combination of such.


const_cast yes, but unless I'm losing my mind, C-style casts can never
be dynamic_casts. Can it? Example please? I was pretty sure no, but
now you're making me question that. Whipping through a couple of
examples, I'm pretty sure no still.


Not sure ... isn't it dynamic_cast like that:

 struct OneInterface
 {
     virtual void one() = 0;
 };

 struct OtherInterface
 {
     virtual void other() = 0;
 };

 class X
     : public OneInterface
     , public OtherInterface
 {
 public:
     virtual void one() {}
     virtual void other() {}
 };

 int main()
 {
     OneInterface* p = new X;
     p->one();
     // static_cast and reinterpret_cast both wrong:
     OtherInterface* p2 = (OtherInterface*)p;
     p2->other();
 }

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