Re: std::map lookup function
Matthias Kluwe wrote:
Hi!
In my current (toy) project I need to lookup values in a std::map. As
this is constructed from user input, given keys can't be trusted, and I
find myself doing things like
std::map<...,...>::iterator it = map.find( key );
if ( it != map.end() ) {
...
}
very often.
I'd like to implement a function which does the lookup, returns a
reference to the mapped object and throws an exception if the given key
is not present.
My first try was
struct Lookup_Error {};
template<typename Map>
typename Map::mapped_type&
lookup( Map m, const typename Map::key_type v ) {
Map::iterator it = m.find( v );
if ( it == m.end() ) throw Lookup_Error();
return it->second;
}
Unfortunately, this returns a reference to a part of the local object
"it", so this won't work.
What is the solution?
template <typename Map>
typename Map::mapped_type &
lookup(const Map & m, const typename Map::key_type v){
Map::const_iterator it = m.find(v);
if(it == m.end()) thow Lookup_Error();
return *it;
}
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