Re: map vs. set (stl)

From:
Qwavel <qwavel@gmail.com>
Newsgroups:
comp.lang.c++
Date:
23 May 2007 14:14:46 -0700
Message-ID:
<1179954886.107523.97010@p47g2000hsd.googlegroups.com>
On May 23, 3:58 pm, Fei Liu <fei...@aepnetworks.com> wrote:

Qwavel wrote:

Let's say I have something like this, where 'name' is a POD type, and
'value' is a class.

std::map< name, value >

But then I realize that 'name' should actually be one of the members
of 'value' class, so I have a redundancy. I then switch and start
using std::set< value >. To make 'value' suitable for this purpose, I
make it look like this...

class value {
  const int name;
  bool operator<( const value& rhs ) const
     { return name < rhs.name; }
  void operator=( const value& rhs );
  ...
};

This now satisfies the requirements of a set, and it works. Great.
But I feel as though I have really strayed far from the idea of a
set. For example, the key part of my value is constant, but the whole
value is not.

Should I really be using a set like this?


Sounds like you just need a vector...

F


But the set will be sorted so it (like the map) has faster random
lookup then the vector.
OP.

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