Re: great c++ question

From:
Bobba Dobba <da@boli.da>
Newsgroups:
comp.lang.c++
Date:
Thu, 21 Jun 2007 09:49:21 +0300
Message-ID:
<fbpei.181366$CW2.172126@reader1.news.saunalahti.fi>
John Harrison wrote:

Gianni Mariani wrote:

Amar Kumar Dubedy wrote:

implement a c++ class such that it allows us
to add data members at runtime.


This is usually implemented as a map like so:

#include <string>
#include <map>

#include <at_any.h> // or boost any

struct Extensible
{
    std::map< std::string, at::Any<> > m_members;
};

Extensible a;

int main()
{

    a.m_members[ "new_member" ] = at::ToAny( 5 );

}

If you want to enforce that every Extensible object has the same members
it gets a little more complex but nothing too hard.


Well this last sentence is the point.

And it still remains the case that Extensible has only one data member
'm_members', so this approach is only ever going to be a simulation. But
the original question didn't say anything about simulation.

I still think the correct answer is 'impossible in C++'.

john

i just proved it was possible. don't get stuck with plain old data types.
C++ is OO, where you create types as needed, which is really the whole idea
with C++. Keep in mind when creating classes you create new types. Which
can be used in many senses like the plain old data types.

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