Re: any idear?

From:
Hill <zhubicen@gmail.com>
Newsgroups:
comp.lang.c++
Date:
Fri, 17 Oct 2008 05:00:04 -0700 (PDT)
Message-ID:
<2ebdaea8-34ec-4714-9517-f33b911626e2@b31g2000prb.googlegroups.com>
On 10=D4 17=C8=D5, =CF =CE=E74=CA=B126=B7=D6, Kai-Uwe Bux <jkherci...@g=
mx.net> wrote:

Hill wrote:

On 10?17?, ??2?08?, Kai-Uwe Bux <jkherci...@gmx.net> wrote:

Hill wrote:

I want a class Table which saves one list of Pair<int,std::string>.
And I want that it has following behaviour:

Table t;//now t is empty
try{
    int i = t["me"];// I want this call to an empty table will thr=

ow a

exception [case 1]
}
catch(...){
   std::cout << "It's a empty table,bad operator" << std::endl;
    t["me"] = 0;//and i hope this call can work well [case 2]
}


First, a clarification about the specs: what about

 int i = t["here"];

where t is not empty but no entry for "here" is to be found?

Could some one tell me how to define this class Table?
How to define operator for case 1 and case 2?

class Table
{
public:
    class Bad_op{};
    struct Pair
    {
        int data;
        std::string str;
    };
    Table(const Table& table);
    Table();
    ~Table();
    Table& operator= (const Table& table);
    //int& operator[](const std::string& str);???????
    //nst int& operator[](const std::string& str)const;???????
private:
    std::vector<Pair> m_Vec;
};


Why a vector of pairs? It seems that all you need is a thin wrapper
around std::map< std::string, int >.

Best

Kai-Uwe Bux- ??????? -

- ??????? -


Yes , When i say "empty" , i mean the table has a emplty list.
It's just a exercise. Not realistic class.


In that case, you could try something like this:

#include <map>
#include <stdexcept>
#include <string>
#include <iostream>

template < typename Key, typename Mapped >
class table : public std::map< Key, Mapped > {

  struct proxy {

    table * the_table;
    Key the_key;

    proxy ( table * ptr, Key const & key )
      : the_table ( ptr )
      , the_key ( key )
    {}

    proxy & operator= ( Mapped const & rhs ) {
      static_cast< std::map< Key, Mapped > * >
        ( the_table )->operator[]( the_key ) = rhs;
      return ( *this );
    }

    operator Mapped & ( void ) const {
      if ( the_table->empty() ) {
        throw ( std::exception() );
      }
      return ( static_cast< std::map< Key, Mapped > * >
               ( the_table )->operator[]( the_key ) );
    }

  };

  struct const_proxy {

    table * the_table;
    Key the_key;

    const_proxy ( table * ptr, Key const & key )
      : the_table ( ptr )
      , the_key ( key )
    {}

    operator Mapped const & ( void ) const {
      if ( the_table->empty() ) {
        throw ( std::exception() );
      }
      return ( static_cast< std::map< Key, Mapped > * >
               ( the_table )->operator[]( the_key ) );
    }

  };

public:

  table ( void ) :
    std::map< Key, Mapped > ()
  {}

  template < typename A >
  table ( A a ) :
    std::map< Key, Mapped > ( a )
  {}

  template < typename A, typename B >
  table ( A a, B b ) :
    std::map< Key, Mapped > ( a, b )
  {}

  proxy operator[] ( Key const & key ) {
    return ( proxy( this, key ) );
  }

  const_proxy operator[] ( Key const & key ) const {
    return ( proxy( this, key ) );
  }

};

int main ( void ) {
  table< std::string, int > t;
  {
    try{
      int i = t[ "me" ];
    }
    catch(...){
      std::cout << "It's a empty table,bad operator" << std::endl;
    }
  }
  {
    t[ "me" ] = 0;
  }
  {
    try{
      int i = t[ "me" ];
    }
    catch(...){
      std::cout << "It's a empty table,bad operator" << std::endl;
    }
  }

}

Best

Kai-Uwe Bux- =D2=FE=B2=D8=B1=BB=D2=FD=D3=C3=CE=C4=D7=D6 -

- =CF=D4=CA=BE=D2=FD=D3=C3=B5=C4=CE=C4=D7=D6 -


By overloading operator= and operator Mapped& , We distinguish the
lvalue and rvalue.
It's a good idear. Thanks.

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