Useless use of smart pointers

From:
Matthias Kluwe <mkluwe@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Thu, 4 Jun 2009 12:46:14 CST
Message-ID:
<1a741f22-648f-4e01-864c-9026944be0e9@j20g2000vbp.googlegroups.com>
Hi!

Some old code is getting an overhaul at the moment and using smart
pointers is an obvious part of this. Let's look at a simplified
example.

Consider having a type

class Obj;

that is expensively constructed from a file. Once constructed, they
are never modified and used (shared) a zillion times by a few thousand
other objects (think of data or parameter tables). Therefore, these
objects are stored in a std::map by some key (e.g. filename)
encapsulated by some type like this:

class ObjStore1 {
public:
    const Obj* get( const std::string& filename );
    ~ObjStore1();
private:
    typedef std::map< std::string, const Obj* > store_type;
    store_type store;
};

The get method retrieves some Obj from the map, constructing it on
demand:

const Obj* ObjStore1::get( const std::string& filename ) {
    store_type::const_iterator it = store.find( filename );
    if ( it != store.end() ) {
        return it->second;
    } else {
        std::auto_ptr< Obj > pObj( new Obj( filename ) );
        store[ filename ] = pObj.get();
        return pObj.release();
    }
}

In this implementation, ~ObjStore1 needs to delete the Objs:

ObjStore1::~ObjStore1() {
    store_type::iterator it;
    for ( it = store.begin(); it != store.end(); ++it ) {
        delete it->second;
    }
};

A "simple" modification could be using std::tr1::shared_ptrs in the
map:

class ObjStore2 {
public:
    const Obj* get( const std::string& filename );
private:
    typedef std::map< std::string,
                       std::tr1::shared_ptr< const Obj > > store_type;
    store_type store;
};

What have we won? There's no destructor needed anymore, and the get
method gets rid of std::auto_ptr:

const Obj* ObjStore2::get( const std::string& filename ) {
    store_type::const_iterator it = store.find( filename );
    if ( it != store.end() ) {
        return it->second.get();
    } else {
        std::tr1::shared_ptr< Obj > pObj( new Obj( filename ) );
        store[ filename ] = pObj;
        return pObj.get();
    }
}

Is this already misuse of std::tr1::shared_ptr? And there are still
many naked pointers thrown around in the code (but clearly documented
as being "weak").

Am I right not to consider to return a std::tr1::weak_ptr from the get
method?

I hope this is a common building block pattern and would appreciate to
hear of your thoughts.

Regards,
Matthias

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