Re: Useless use of smart pointers

From:
Maxim Yegorushkin <maxim.yegorushkin@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
Sun, 7 Jun 2009 03:13:03 CST
Message-ID:
<bd0d0828-47b0-44d8-8e92-304c207d138f@z7g2000vbh.googlegroups.com>
On Jun 4, 7:46 pm, Matthias Kluwe <mkl...@gmail.com> wrote:

Some old code is getting an overhaul at the moment and using smart
pointers is an obvious part of this. Let's look at a simplified
example.

Consider having a type

class Obj;

that is expensively constructed from a file. Once constructed, they
are never modified and used (shared) a zillion times by a few thousand
other objects (think of data or parameter tables). Therefore, these
objects are stored in a std::map by some key (e.g. filename)
encapsulated by some type like this:

class ObjStore1 {
public:
    const Obj* get( const std::string& filename );
    ~ObjStore1();
private:
    typedef std::map< std::string, const Obj* > store_type;
    store_type store;

};

The get method retrieves some Obj from the map, constructing it on
demand:

const Obj* ObjStore1::get( const std::string& filename ) {
    store_type::const_iterator it = store.find( filename );
    if ( it != store.end() ) {
        return it->second;
    } else {
        std::auto_ptr< Obj > pObj( new Obj( filename ) );
        store[ filename ] = pObj.get();
        return pObj.release();
    }
}

In this implementation, ~ObjStore1 needs to delete the Objs:

ObjStore1::~ObjStore1() {
    store_type::iterator it;
    for ( it = store.begin(); it != store.end(); ++it ) {
        delete it->second;
    }
};

A "simple" modification could be using std::tr1::shared_ptrs in the
map:

class ObjStore2 {
public:
    const Obj* get( const std::string& filename );
private:
    typedef std::map< std::string,
                       std::tr1::shared_ptr< const Obj > > store_type;
    store_type store;

};

What have we won? There's no destructor needed anymore, and the get
method gets rid of std::auto_ptr:


[]

However, the runtime memory consumption of your new code has
increased. This is because shared_ptr has two pointer members (at
least boost one does). shared_ptr also allocates an object with a
counter behind the scenes, so for every object managed by shared_ptr
you incur +1 memory allocation.

Is this already misuse of std::tr1::shared_ptr? And there are still
many naked pointers thrown around in the code (but clearly documented
as being "weak").

Am I right not to consider to return a std::tr1::weak_ptr from the get
method?


IMO, the original code is good enough for its purpose and introducing
smart pointers does not make it any better. A good design is not when
there is nothing left to add, rather when there is nothing left to
remove.

--
Max

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