Re: maximum cases in a switch ?

From:
Leigh Johnston <leigh@i42.co.uk>
Newsgroups:
comp.lang.c++
Date:
Sat, 13 Aug 2011 15:26:51 +0100
Message-ID:
<AO2dna1DbZ4vFNvTnZ2dnUVZ8hGdnZ2d@giganews.com>
On 13/08/2011 14:54, Paul wrote:

"Leigh Johnston" <leigh@i42.co.uk> wrote in message
news:3uydnS2bVrh7LtjTnZ2dnUVZ7vGjnZ2d@giganews.com...

On 11/08/2011 11:07, Paul wrote:

"Lynn McGuire" <lmc@winsim.com> wrote in message
news:j1uanm$3qf$1@dont-email.me...

On 8/10/2011 4:10 AM, Marcel M??ller wrote:

Lynn McGuire wrote:

Incredibly easy. Here is some of the method:

DataDescriptor aDD_GEN_CALVAPPRE (GEN_CALVAPPRE, "CALVAPPRE",
"Calculate Vapor Pressure for all streams", true, false, false,
SYM_Enumerated, nil, nil, nil, nil, nil, SYM_BOOLEAN,
SYM_DGenInit, 420, nil, nil);

DataDescriptor * GenGroup::descriptor (int aSymbol, int version)
{
switch (aSymbol)
{
case GEN_CALVAPPRE:
return & aDD_GEN_CALVAPPRE;
case GEN_CALSONVEL:
return & aDD_GEN_CALSONVEL;
case GEN_ONLYWRITESTREAMBOXONFIRSTSHEET:
return & aDD_GEN_ONLYWRITESTREAMBOXONFIRSTSHEET;
...
}

// default return
return NULL;
}


I would strongly recommend a meta data table.

static const DataDescriptor DispatchTable[] =
{ DataDescriptor(GEN_CALVAPPRE, "CALVAPPRE",
"Calculate Vapor Pressure for all streams", true, false, false,
SYM_Enumerated, nil, nil, nil, nil, nil, SYM_BOOLEAN,
SYM_DGenInit, 420, nil, nil),
DataDescriptor(GEN_CALSONVEL, ...),
...
};

If the DataDescriptors are ordered by the key aSymbol, you could use
a binary search to locate a DataDescriptor in the table.

Alternatively class DataDescriptor could hold a static repository of
type std::map<int,DataDescriptor*> with all it's instances. The
constructor of DataDescriptor could register it's own instance in the
repository. Then the method GenGroup::descriptor reduces to a
hash lookup in the repository. No more than a dozen code lines
instead of some thousands in the switch case. And the advantage is
that you can keep the code for the DataDescriptor definitions without
changes. You only have to delete the large switch.

This is a 470,000 line C++ Win32 user interface for a highly
successful calculation engine.


Maybe, but keep in mind that compilers are not well tested with this
kind of code. I triggered internal compiler errors with too
large functions from time to time (large window procedures).

This code is bulletproof and
very extensible.


The two above solutions too.

Marcel


This solution is order dependent. Mine is not. Not that
I'm looking for a new solution.


Best to keep it simple it seems you are already using the best solution.

525 switch cases seem alot but how long does this take to compute,
assuming the very last case is the one that is true? Probably not very
long, maybe 3 instructions per conditional test, so it might be around
1500 clock cycles or something.


Only if the compiler was as naive as you (for a clue you should learn
about jump tables).


 From behind which rock have you crawled?


What an amazingly original insult. Perhaps you think I was being
disrespectful? Well you will receive as much respect as you deserve and
in this forum your past record dictates how much respect you deserve.
Your past record is awful.

HTH.

/Leigh

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