Re: access members by string name

From:
Paavo Helde <myfirstname@osa.pri.ee>
Newsgroups:
comp.lang.c++
Date:
Tue, 30 Aug 2011 10:26:26 -0500
Message-ID:
<Xns9F51BB96E6D5Dmyfirstnameosapriee@216.196.109.131>
"Gernot Frisch" <me@privacy.net> wrote in
news:9c4brfFfu2U1@mid.individual.net:

Hi,

assume you have a class with members (or member get/set functions) and
want to call them by a string name with the least code to maintain.

I like to just have one macro line per member. The class should have a
working assignment operator.

The end class should look like:

class foo
{
int bar;
int goo;

public:
...
int GetGoo()const {return goo;}
void SetGoo(int g) {goo = g;}
...

std::map<std::string, something_to_map_the_GET_function> getfunctions;

static std::string GetAllParams() {return std::string("bar,goo");}
int GetVar(std::string name) {return getfunctions[name] () ; }
};


What's wrong with

class foo {
    std::map<std::string, int> data_;
public:
int GetVar(const std::string& name) const {
    std::map<std::string, int>::const_iterator p = data_.find(name);
    return p==data_.end()? 0: p->second;
}
int GetGoo()const {return GetVar("goo");}
void SetGoo(int g) {data_["goo"] = g;}
};

cheers
Paavo

 

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