Re: initialization sequence in header file

From:
Sam <sam@email-scan.com>
Newsgroups:
comp.lang.c++
Date:
Fri, 06 Apr 2012 17:02:06 -0500
Message-ID:
<cone.1333749726.299840.8483.1000@monster.email-scan.com>
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zl2k writes:

I have a header file like this:

#include <map>
#include <set>

struct SET_CREATOR{
    static std::set<std::string> CreateSet() {
        std::set<std::string> string_set;
        string_set.insert("ab");
        return string_set;
    }
};
static std::set<std::string> MY_STRING_SET(SET_CREATOR::CreateSet());

struct MAP_CREATOR{
    static std::map<std::string, std::string> CreateMap() {
        std::map<std::string, std::string> string_map;
        std::cout<<*MY_STRING_SET.cbegin()<<std::endl; // segmentation
error here
        return string_map;
    }
};
static std::map<std::string, std::string>
MY_STRING_MAP(MAP_CREATOR::CreateMap());

My question is: how may I initialize MY_STRING_SET properly so that it
can be used by other struct in the same header file? Thanks for help.


Your test program compiles and runs fine without any problems reported by
gcc 4.6.3. The only potential ill-formed behavior I see here would be if
your MY_STRING_SET is not initialized when your MY_STRING_MAP gets
initialized.

My read of 3.6.2 is that these static objects are required to have ordered
initialization, so they must be initialized "in the order of their
definitions in the translation unit". A debugger should help you confirm the
order of initialization. Set breakpoints in CreateSet() and CreateMap(), and
see which one gets hit first. If my read of 3.6.2 is correct, your compiler
has a bug.

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