Re: searching in set vs. vector

From:
"Maxim Yegorushkin" <maxim.yegorushkin@gmail.com>
Newsgroups:
comp.lang.c++.moderated
Date:
30 Apr 2006 10:57:44 -0400
Message-ID:
<1146386308.912723.279620@i39g2000cwa.googlegroups.com>
Mehturt@gmail.com wrote:

I have found an article with 50 STL tips.. I am wondering about tip
#23:

-- snip --
23) Consider replacing associative containers with sorted vectors.

Associative containers are implemented as balanced binary search trees,
good for a mix of insertions, erasures and lookups. If insertions are
mostly separate from lookups, you can use vectors which would take less
memory, sort it and use lookups at a cost of log n.
-- snip --

I have made a test on GNU/Linux using g++ 4.0 comparing searches in
std::vector<int> and std::set<int> and it seems searches in sorted
vector are faster only for small sizes (about 10 elements), for
anything bigger std::set<int> is much faster (the more elements, the
greater the difference). I mean I'm using std::set<> and std::map<>
not only to store sorted data, but only to have fast searches in the
container.. The memory usage is not really a case for me..


Are you sure you use binary search for vector? std::lower_bound() is
what you should use instead of std::find().

template<class T>
typename std::vector<T>::iterator binary_find(std::vector<T>& v, T
const& t)
{
     std::vector<T>::iterator i(std::lower_bind(v.begin(), v.end(), t));
     return v.end() != i ? t == *i ? i : v.end() : i;
}

So perhaps somebody can explain this tip a bit further.. I can post the
code I did for testing - if that is relevant..


Source code might shed some light on this.

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