Re: Missing values in getter
Xavier Pegenaute <xpegenaute@gmail.com> writes:
#include <map>
#include <string>
#include <iostream>
using namespace std;
class Test {
private:
map<string, string> values;
public:
Test();
const map<string, string> get_values() const;
};
Test::Test(){
values["A"]="One";
values["B"]="Two";
values["C"]="Three";
values["D"]="Four";
}
const map<string, string> Test::get_values() const{
return values;
}
This returns a copy of the values data member.
int main(){
Test t;
cout<<"-----------First test---------"<<endl;
cout<<"Size: "<<t.get_values().size()<<endl;
map<string, string>::const_iterator it1 = t.get_values().begin();
while(it1 != t.get_values().end()){
Each time t.get_values() is evaluated on these lines, you obtain a
different map object; this object will be destructed at the end of the
"full expression" that causes it to be created (read: at the end of
the line).
In the expression it1 != t.get_values().end(), it1 therefore refers
into a map object that has already been destructed again; comparing
it1's value to another iterator's causes your program to have
undefined behavior.
cout<<it1->first<<" "<<it1->second<<endl;
it1++;
}
[snip]
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