Re: Pointer to STL element address?
On May 25, 5:42 pm, Michael <comtech....@gmail.com> wrote:
On May 25, 8:33 am, p...@informatimago.com (Pascal J.
Bourguignon) wrote:
Michael <comtech....@gmail.com> writes:
In the following STL insertion, how do I maintain a pointer pointing
to the address of that element being inserted?
http://www.cplusplus.com/reference/stl/
my_list.push_back(my_element);
std::list<YourElementType>::iterator pointer=my_list.end()-1;
my_map[key]=my_element;
std::map<YourKeyType,YourElementType>::iterator pointer=my_map.find(k=
ey);
Can this iterator be used as a normal C++ pointer?
Not in all cases. It can be used as a normal C++ pointer in
certain cases.
my_map.find actually wastes some time.
Is there a way, when my_map inserts the element, I can get its
address as a pointer, instead of doing a "find" after
insertion?
Use map<>::insert.
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