Re: auto_ptr<void>

From:
Ulrich Eckhardt <eckhardt@satorlaser.com>
Newsgroups:
comp.lang.c++.moderated
Date:
6 May 2006 11:14:55 -0400
Message-ID:
<oumri3-ou7.ln1@satorlaser.homedns.org>
Heinz Ozwirk wrote:

"Ulrich Eckhardt" <eckhardt@satorlaser.com> schrieb im Newsbeitrag
news:st1pi3-r35.ln1@satorlaser.homedns.org...

Greetings!

There recently was a thread ("dynamically allocated buffers") about
buffers, and I had the simple idea to use ::operator new() to allocate
storage and store that in an auto_ptr<void>.

I simply wonder if this would work and correctly release the allocated
storage.


Short question -- short answer: NO! It doesn't work as { void* x = new
Something; delete x; } doesn't work either.


I accept the answer, but the reasoning here is wrong. Point is that this
here works:

void* x = ::operator new(1000);
::operator delete(x);

And this is a valid way to allocate uninitialised storage. It doesn't have
any advantage to malloc/free other than that I hoped that it would make it
possible to use it with auto_ptr.
What this relies on is that 'delete x' does two things:
1. invoke the destructor
2. invoke the deallocation function

Since void* doesn't have a destructor, this is a noop and should just call
the deallocation function. Note that delete only invokes UB when used with
a type where the dynamic type is not the static type and the type doesn't
have a virtual destructor. Indeed, void is an incomplete type, but in this
case it could be called the dynamic and static type.

Uli

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