Re: Interaction of delete and destructor

From:
"Jakob Bieling" <argfhesNGtzkQBGarg@rot13.com>
Newsgroups:
comp.lang.c++
Date:
Thu, 22 Jun 2006 21:21:07 +0200
Message-ID:
<e7eqjg$1106$1@f1node01.rhrz.uni-bonn.de>
junw2000@gmail.com wrote:

I use the code below to study delete and destructor.

#include <iostream>
using namespace std;

struct A {
 virtual ~A() { cout << "~A()" << endl; }; //LINE1

 void operator delete(void* p) {
   cout << "A::operator delete" << endl;
   free(p);
 }
};

struct B : A {
 void operator delete(void* p) {
   cout << "B::operator delete" << endl; //LINE2
   free(p);
 }
 ~B(){ cout << "~B()" << endl; }; //LINE3
};

int main() {
 A* ap ;
 B *bp = new B;
 ap = bp;
 delete ap; //LINE4
}

The output of the code is:
~B()
~A()
B::operator delete

I can not understand the output. When LINE4 is executed, LINE1 is
executed, right?
Since ~A() is virtual, LINE3 is called. How can LINE2 be executed?
"delete ap" calls A's destructor. Then B's destructor is called. Can
B's destructor call B's operator delete?


    "delete ap" does not just call something. It is called a
delete-expression and it first destroys your object (by calling the
appropriate destructor(s)) and freeing the memory. Since you have
specified a custom function for the "free memory" part, this one will be
called instead of the built-in part.

    Note, you also need to specify 'operator new' for your class, or use
"::operator delete ()" to free the memory. Using 'free', as you did, is
invalid.

hth
--
jb

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