Re: [RFC] Atomic Reference Counting - Do you think this would be useful to Boost?

From:
"Chris Thomasson" <cristom@comcast.net>
Newsgroups:
comp.lang.c++.moderated
Date:
13 Oct 2006 08:58:16 -0400
Message-ID:
<1radnSxaZrABu7LYnZ2dnUVZ_sWdnZ2d@comcast.com>
"Chris Thomasson" <cristom@comcast.net> wrote in message
news:ibqdnbGk-uGYvrbYnZ2dnUVZ_vmdnZ2d@comcast.com...

Currently, Boost doesn't provide support for "true" atomically thread-safe
atomic reference counting:


[...]

I have created an experimental prototype of one of my atomic reference
counting algorithms I posted over in c.p.t:


[...]

Does anybody think that Boost could make use of this level of
thread-safety?


Here is an example of what you can do with the C++-based abstraction layer
that I wrapped around my refcount C API; one I release it of course. We can
use it to manage access to a "shared buffer" object of sorts:

(contrived quick pseudo-code!)

#define MYBUFMAXSZ() 4096
#define MYBUFOVERRUNSZ() 0

// quick-and-crude generic buffer
class mybuf {
  char *m_base;
  char *m_buf;
  std::size_t m_sz;

public:
  // setup our various smart pointer types...
  typedef vzoom::sync::ptr::local<mybuf> ptr_local_t;
  typedef vzoom::sync::ptr::weak<mybuf> ptr_weak_t;
  typedef vzoom::sync::ptr::strong<mybuf> ptr_strong_t;

private:
  static mybuf* myallocator_malloc(std::size_t &sz) {
    // crude-and-quick buffer "sanity" check
    sz += MYBUFOVERRUNSZ;
    if (sz >= MYBUFMAXSZ) { throw; }
    mybuf *buf = std::malloc(sz /* adjust for pad and align */);
    if (! buf) { assert(buf); throw; }
    return buf;
  }

  static void myallocator_free(mybuf *buf) {
    assert(buf); std::free(buf /* adjust for pad and align */);
  }

public:
  mybuf() throw() : m_base(0), m_buf(0), m_sz(0) {}

  mybuf(char const *src)
   : m_base(0), m_buf(0), m_sz(0) {
    if (! src) { assert(src); throw; }
    m_sz = strlen(src) + 1;
    m_base = myallocator_malloc(m_sz);
    m_buf = std::strcpy(m_base, src);
    assert(m_base && m_buf);
  }

  mybuf(char const *src, char const *concat)
   : m_base(0), m_buf(0), m_sz(0) {
    if (! src || ! concat) { assert(src && concat); throw; }
    m_sz = strlen(src) + strlen(concat) + 2;
    m_base = myallocator_malloc(m_sz);
    m_buf = std::strcpy(m_base, src);
    m_buf = std::strcat(m_buf, concat);
    assert(m_base && m_buf);
  }

  ~mybuf() throw() {
    try { myallocator_free(m_base); } catch(...) { assert(false);
std::abort(); }
  }

public:
  // rollback a previous local concatenation
  void rollback_local(...) {
    // ...
  }

  // resets a previous concatenation
  void reset_local(char const *src, char const *concat) {
    // ...
  }

public:
  char const* c_ptr() const { return m_buf; }
  std::size_t bufsize() const { return m_sz; }
};

#include <stdio.h>
#include <string.h>

static mybuf::ptr_strong_t g_shared_buf(new mybuf("InitialValue"));

void threads_a_to_whatever_in_parallel(...) {
  for(...) {
    // misc. app logic ... {

      // read the shared buffer
      do {
        // read the shared buffer
        mybuf::ptr_local_t cmp = g_shared_buf, xchg;

        // check for null... :)
        if (! cmp) { break; }

        if (! xchg) {
          // create a local buffer and update it; do this only one time!
          xchg.reset(new mybuf(cmp, "ANewAppendedValue"));
        } else {
           // rollback the previous update; the CAS failed, we need to
locally reset...
           xchg->rollback_local(...);

           // re-update the local buffer.
           xchg->reset_local(cmp, "ANewAppendedValue");
        }

        // try and update the shared buffer with our local buffer
      } while(! g_shared_buf.cas(cmp, xchg));

    // some more misc. app logic ...
  }
}

You can have atomically thread-safe, mostly lock-free COW-based C++ string
objects with my counting algorithm...

Any thoughts?

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