Re: Memory deallocation does not work.
"Grizlyk" <grizlyk1@yandex.ru> wrote in news:eqqrpd$or9$1@aioe.org:
christophe.chazeau@gmail.com wrote:
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <vector>
#include <iterator>
using namespace std;
class Test{
public :
unsigned char *data ;
Test(){
}
void Go(int taille)
{
data = (unsigned char*) malloc(taille);
printf("malloc : %p\n",data);
}
~Test()
{
printf("delete %p\n",data);
free(data);
}
};
vector<Test *> v;
It is dangerous - possible memory leak because vector<Test *> does not
own the object pointer point to. Use any RAII memory wrapper (see RAII
here: http://www.hackcraft.net/raii ) instead of Test *
Uh... not all RAII memory wrappers are usable for this purpose.
vector<auto_ptr<Test> > v;
Specifically auto_ptr is not!
or give each address (stored in vector<Test *>) to other object,
which will keep object.
{
auto_ptr<Test> owner(new Test);
vector<Test *> v;
v.push_back(*owner);
}
Only if you know these other objects are going to have a longer lifetime
than your vector...
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