Re: Memory deallocation does not work.

From:
Andre Kostur <nntpspam@kostur.net>
Newsgroups:
comp.lang.c++
Date:
Mon, 12 Feb 2007 23:20:08 +0000 (UTC)
Message-ID:
<Xns98D59CF7AE0CDnntpspamkosutrnet@209.135.99.21>
"Grizlyk" <grizlyk1@yandex.ru> wrote in news:eqqrpd$or9$1@aioe.org:

christophe.chazeau@gmail.com wrote:

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <vector>
#include <iterator>

using namespace std;

class Test{
public :
 unsigned char *data ;

 Test(){

 }
 void Go(int taille)
 {

   data = (unsigned char*) malloc(taille);
   printf("malloc : %p\n",data);
 }

 ~Test()
 {
   printf("delete %p\n",data);
   free(data);
 }

};

vector<Test *> v;


It is dangerous - possible memory leak because vector<Test *> does not
own the object pointer point to. Use any RAII memory wrapper (see RAII
here: http://www.hackcraft.net/raii ) instead of Test *


Uh... not all RAII memory wrappers are usable for this purpose.

vector<auto_ptr<Test> > v;


Specifically auto_ptr is not!

or give each address (stored in vector<Test *>) to other object,
which will keep object.

{
auto_ptr<Test> owner(new Test);
vector<Test *> v;
    v.push_back(*owner);
}


Only if you know these other objects are going to have a longer lifetime
than your vector...

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