Re: memory size allocated by new

From:
"AdrianH" <adrian.hawryluk@gmail.com>
Newsgroups:
comp.lang.c++
Date:
7 Mar 2007 11:21:13 -0800
Message-ID:
<1173295272.855802.276580@j27g2000cwj.googlegroups.com>
In case anybody is interested, here is a complete and tested version
of what I was describing above.

<headerFile>
 /**************************************************************
 * Written by Adrian Hawryluk (C) Mar 6, 2007
 * -------------------------------------------------------------
 * You may use and add to this free of charge, but
 * please keep this header intact, and if you modify
 * please share your mods with everyone else.
 *
 * Usage:
 *
 * int * integer = alloc<int>::newObj(3);
 * cout << allocBase::totalBytesAllocated() // 4
 * << endl
 * << "*integer = " << *integer << endl;
 * delete integer;
 *
 * int * intArray = alloc<int>::newObjArray(20);
 * cout << allocBase::totalBytesAllocated() // 84 (80 + 4)
 * << endl
 * << "*intArray = " << *intArray << endl;
 * delete[] intArray;
 *
 * // Class located outside of the function where this code
 * // is running.
 * class foo {
 * int bar;
 * public:
 * ~foo() {}
 * };
 *
 * foo * fooArray = alloc<foo>::newObjArray(20);
 * cout << allocBase::totalBytesAllocated() // 168? (84? + 84)
 * << endl;
 * // ? indicates that the returned value is compiler dependent
 * delete[] fooArray;
 *
 **************************************************************/
class allocBase
{
protected:
    static size_t bytesAllocatedSoFar;
public:
    static size_t totalBytesAllocated() { return bytesAllocatedSoFar; }

};

template<class T>
class alloc : public allocBase {
    T obj;

    void * operator new(size_t size)
    {
        bytesAllocatedSoFar += size;
        return ::operator new(size);
    }

    void * operator new[](size_t size) {
        bytesAllocatedSoFar += size;
        return ::operator new(size);
    }

public:
    static T* newObj()
    {
        return reinterpret_cast<T*>(new alloc<T>());
    }

    static T* newObjArray(int numberOfElements)
    {
        return reinterpret_cast<T*>(new alloc<T>[numberOfElements]());
    }

    // creates a new object and assigns it the value objToCopy
    // requires that T::operator=(T const&) or copy constructor is
defined
    static T* newObj(T const & objToCopy)
    {
        T* tmp = reinterpret_cast<T*>(new alloc<T>());
        *tmp = objToCopy;
        return tmp;
    }
};
</headerFile>

<sourceFile>
size_t allocBase::bytesAllocatedSoFar = 0;
</sourceFile>

Enjoy.

Adrian

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