Re: Type of initializer lists ( N2215 feedback)

From:
"Mathias Gaunard" <loufoque@gmail.com>
Newsgroups:
comp.std.c++
Date:
Wed, 11 Apr 2007 12:47:57 CST
Message-ID:
<1176311296.223263.311000@q75g2000hsh.googlegroups.com>
On Mar 26, 7:36 am, "Vidar Hasfjord" <vattilah-gro...@yahoo.co.uk>
wrote:

I regularly read the latest papers and proposals for C++09 with great
interest, and I commend everyone who is contributing so much time and
hard work to improve the language. One of the new features I welcome
from a language usability perspective is the generalization of
initializer lists (N2215).

That said, the current proposed solution seems less than optimally
orthogonal.


I hadn't read it before, but now that I've done it looks rather bad.
I was expecting something more along the lines of
boost::mpl::vector_c, but since C99-like initialization is wanted and
not just initialization from constant expressions, that's impossible.

So the solution given in the paper is just to make the
initializer_list a container of values (that isn't even heterogenous
it seems) and traverse it at runtime.
Not really an efficient solution. Actually using an initializer_list
to initialize an array would be way less efficient that initialize it
with regular initialization lists, because lots of copies would be
needed.
The standard C++ library already has too much useless copies, I'm not
sure of the worth to add even more.

But actually, is a value really what initializes things? I would
rather say that an initializer is a function that indicates how to
construct the objects.
As a result, wouldn't it be better to actually to make those
initializer_lists into a list of functors? Thanks to that,
construction will be delayed, there will be no useless copy, since
creating the objects will be delegated to the object actually using
the initializer_list to initialize itself.
Thanks to inlining technology, it would be as efficient as the real
thing, in-place construction.

For example, here is what it could actually do :

struct Foo
{
    Foo() {}
    Foo(int) {}
};

int i = 7;
std::vector<Foo> foo = { 3, Foo(i), Foo() };

would be transformed to

struct lambda_1
{
    typedef int type;

    void operator()(void* p)
    {
        new(p) int(3);
    }
};

struct lambda_2
{
    typedef Foo type;

    lambda_2(int&& a) : a_(a) {}

    void operator()(void* p)
    {
        new(p) Foo(a_);
    }

private:
    a&& a_;
};

struct lambda_3
{
    typedef Foo type;

    void operator()(void* p)
    {
        new(p) Foo();
    }
};

std::vector<Foo> foo(std::make_tuple(lambda_1(), lambda_2(i),
lambda_3()));

Of course, the constructor to initializes from that kind of stuff
becomes quite less trivial than with iterators, but it happens at
compile-time, there is no copy, and the initializer-list can be
heterogenous. It allows the same kind of thing as regular C99
initialization lists, except that /we/ choose what to do with the
list.
Here, depending on whether lambda_x::type is Foo, we either directly
call the the functor on the memory or we create a temporary of type
lambda_x::type, initialize it with the functor, and construct a Foo in
memory with it.

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