Re: Problem with copy constructor.

From:
pallav <pallavgupta@gmail.com>
Newsgroups:
comp.lang.c++
Date:
1 May 2007 13:14:43 -0700
Message-ID:
<1178050483.875719.269660@u30g2000hsc.googlegroups.com>
Hi,

Thanks for your time/help on this.

Top-level const's are meaningless.

        const Factor *next, const Factor *same);


I'm not sure what you mean by this. You're saying it is not necessary
to make the arguments to constructors as const?

What's "NodePtr"?


It is typedef boost::shared_ptr<class Node> NodePtr;

The "Rule of Three" is violated here.


Here is what I have now. Is this correct way?

struct FactorImpl
{
  FactorTypeT type;
  int idx;
  struct FactorImpl *nextlevel;
  struct FactorImpl *samelevel;

  FactorImpl()
    : type(FACTOR_UNKNOWN), idx(-1), nextlevel(0), samelevel(0) {}

// copy
  FactorImpl(const FactorImpl& rhs)
    : type(rhs.type), idx(rhs.idx), nextlevel(0), samelevel(0)
  {
    if (rhs.nextlevel)
      nextlevel = new FactorImpl(*rhs.nextlevel);
    if (rhs.samelevel)
      samelevel = new FactorImpl(*rhs.samelevel);
  }

// destructor
  ~FactorImpl()
  {
    delete nextlevel;
    delete samelevel;
  }

// helper for assignment
  void swap(FactorImpl& rhs)
  {
    std::swap(type, rhs.type);
    std::swap(idx, rhs.idx);
    std::swap(nextlevel, rhs.nextlevel);
    std::swap(samelevel, rhs.samelevel);
  }

// assignment
  FactorImpl& operator=(const FactorImpl& rhs)
  {
    FactorImpl tmp(rhs);
    tmp.swap(*this);
    return *this;
  }
};

class Factor
{
private:
  struct FactorImpl *fact;

  Factor();
  Factor(const FactorTypeT type, const int index,
         const Factor *next, const Factor *same);
  Factor(const Factor& rhs);
  Factor& operator=(const Factor& rhs);
  void swap(Factor& rhs);

  static FactorPtr convNodeToFactor(const NodePtr& n, const NodePtr&
ntree);
  static FactorPtr convNodeToFactorRecur(const NodePtr& n, const
NodePtr& ntree);

public:
  ~Factor();
  static FactorPtr create();
  static FactorPtr create(const FactorPtr& rhs);
  void dump(std::ostream& f);

   // I have a private ctor/assignment operator. I don't want the user
to be able to do assignment outside
// the class. Also I have done typedef boost::shared_ptr<Factor>
FactorPtr so the object is returned via a boost_shared ptr since it
will get attached to a node.
};

Factor::Factor()
  : fact(new FactorImpl()) {}

Factor::Factor(const FactorTypeT type, const int index,
               const Factor *next, const Factor *same)
  : fact(new FactorImpl())
{
    fact->type = type;
    fact->idx = index;
    if (next)
      fact->nextlevel = new FactorImpl(*next->fact);
    if (same)
      fact->samelevel = new FactorImpl(*same->fact);
}

Factor::~Factor()
{
  delete fact;
}

// copy constructor
Factor::Factor(const Factor& rhs)
  : fact(new FactorImpl(*rhs.fact)) {}

// helper for assignment
void Factor::swap(Factor& rhs)
{
  std::swap(fact, rhs.fact);
}

// assignment operator
Factor& Factor::operator=(const Factor& rhs)
{
  Factor tmp(rhs);
  tmp.swap(*this);
  return *this;
}

// public static create functions
FactorPtr Factor::create()
{
  FactorPtr f(new Factor());
  return f;
}

FactorPtr Factor::create(const FactorPtr& rhs)
{
  FactorPtr f(new Factor(*rhs));
  return f;
}

Also, there is no need to verify that the pointer is non-null before
using 'delete' on it.


Thanks for that.

Also, you have memory leaks -- in the FactorImpl::operator= you don't
deallocate (delete) the pointers.


Yes I see it now.

Also, using the assignment operator in the copy-constructor is counter-
intuitive. Using them the other way around might be OK...


I think i'll use the swap/copy constructor to implement the assignment
operator. The above code seems to work. Thanks for your time and help
again.

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